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started work on a collision grid class to speedup collision detection. Doesn't work...
[supertux.git]
/
src
/
level_subset.h
diff --git
a/src/level_subset.h
b/src/level_subset.h
index
7ae6bcd
..
7ae03e2
100644
(file)
--- a/
src/level_subset.h
+++ b/
src/level_subset.h
@@
-23,7
+23,6
@@
#include <vector>
#include <string>
#include <vector>
#include <string>
-#include "utils/lispreader.h"
using namespace SuperTux;
using namespace SuperTux;
@@
-32,9
+31,6
@@
using namespace SuperTux;
class LevelSubset
{
private:
class LevelSubset
{
private:
- /** Directory in which the level subset is stored */
- std::string directory;
-
/** Level filenames without the leading path ("level1.stl",
"level3.stl", ...) */
std::vector<std::string> levels;
/** Level filenames without the leading path ("level1.stl",
"level3.stl", ...) */
std::vector<std::string> levels;