- std::string filename;
- filename = st_dir + "/levels/" + subset + "/";
- if (access(filename.c_str(), R_OK) == 0)
- {
- directory = filename;
- }
- else
- {
- filename = datadir + "/levels/" + subset + "/";
- if (access(filename.c_str(), R_OK) == 0)
- directory = filename;
- else
- std::cout << "Error: LevelSubset: couldn't find subset: " << subset << std::endl;
- }
-
- read_info_file(directory + "info");
+ std::string filename = get_resource_filename(
+ std::string("levels/") + subset + "/info");
+ if(filename == "") {
+ std::stringstream msg;
+ msg << "Couldn't find level subset '" << subset << "'.";
+ throw new std::runtime_error(msg.str());
+ }
+
+ try {
+ read_info_file(filename);
+ } catch(std::exception& e) {
+ std::stringstream msg;
+ msg << "Couldn't parse info file '" << filename << "': " << e.what();
+ throw new std::runtime_error(msg.str());
+ }
+
+ // test is a worldmap exists
+ has_worldmap = false;
+ std::string worldmap = get_resource_filename(
+ std::string("levels/") + subset + "/worldmap.stwm");
+ if(worldmap != "") {
+ has_worldmap = true;
+ }