-void level_default (st_level* plevel);
-int level_load (st_level* plevel, const char * subset, int level);
-void level_parse (st_level* plevel, lisp_object_t* cursor);
-int level_load (st_level* plevel, const char* filename);
-void level_save (st_level* plevel, const char * subset, int level);
-void level_free (st_level* plevel);
-void level_load_gfx (st_level* plevel);
-void level_change (st_level* plevel, float x, float y, int tm, unsigned int c);
-void level_change_size (st_level* plevel, int new_width);
-void level_load_song(st_level* plevel);
-void level_free_gfx();
-void level_load_image(texture_type* ptexture, std::string theme, const char * file, int use_alpha);
-void level_free_song(void);
+ void load(const std::string& filename);
+ void save(const std::string& filename);
+ static void create(const std::string& filename);
+
+ EndSequenceType get_end_sequence_type() const
+ { return end_sequence_type; }
+
+ const std::string& get_name() const
+ { return name; }
+
+ const std::string& get_author() const
+ { return author; }
+
+ /** Flips the level vertically */
+ void do_vertical_flip();
+
+ void add_sector(Sector* sector);
+
+ Sector* get_sector(const std::string& name);
+
+ Sector* get_next_sector(const Sector* sector);
+ Sector* get_previous_sector(const Sector* sector);
+
+ int get_total_sectors();
+
+ int get_total_badguys();
+ int get_total_coins();
+
+private:
+ void load_old_format(LispReader& reader);
+};