- FILE* fi;
- char filename[1024];
- char str[1024];
- int i;
- lisp_object_t* root_obj = 0;
-
- name = subset;
-
- snprintf(filename, 1024, "%s/levels/%s/info", st_dir, subset);
- if(!faccessible(filename))
- snprintf(filename, 1024, "%s/levels/%s/info", datadir.c_str(), subset);
- if(faccessible(filename))
- {
- fi = fopen(filename, "r");
- if (fi == NULL)
- {
- perror(filename);
- }
- lisp_stream_t stream;
- lisp_stream_init_file (&stream, fi);
- root_obj = lisp_read (&stream);
-
- if (root_obj->type == LISP_TYPE_EOF || root_obj->type == LISP_TYPE_PARSE_ERROR)
- {
- printf("World: Parse Error in file %s", filename);
- }
-
- lisp_object_t* cur = lisp_car(root_obj);
-
- if (!lisp_symbol_p (cur))
- {
- printf("World: Read error in %s",filename);
- }
-
- if (strcmp(lisp_symbol(cur), "supertux-level-subset") == 0)
- {
- parse(lisp_cdr(root_obj));
-
- }
-
- fclose(fi);
-
- snprintf(str, 1024, "%s.png", filename);
- if(faccessible(str))
- {
- texture_load(&image,str,IGNORE_ALPHA);
- }
- else
- {
- snprintf(filename, 1024, "%s/images/status/level-subset-info.png", datadir.c_str());
- texture_load(&image,filename,IGNORE_ALPHA);
- }
- }
-
- for(i=1; i != -1; ++i)
- {
- /* Get the number of levels in this subset */
- snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset,i);
- if(!faccessible(filename))
- {
- snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(), subset,i);
- if(!faccessible(filename))
- break;
- }
- }
- levels = --i;
-}
-
-void st_subset::save()
-{
- FILE* fi;
- string filename;
-
- /* Save data file: */
- filename = "/levels/" + name + "/";
-
- fcreatedir(filename.c_str());
- filename = string(st_dir) + "/levels/" + name + "/info";
- if(!fwriteable(filename.c_str()))
- filename = datadir + "/levels/" + name + "/info";
- if(fwriteable(filename.c_str()))
- {
- fi = fopen(filename.c_str(), "w");
- if (fi == NULL)
- {
- perror(filename.c_str());
- }
-
- /* Write header: */
- fprintf(fi,";SuperTux-Level-Subset\n");
- fprintf(fi,"(supertux-level-subset\n");
-
- /* Save title info: */
- fprintf(fi," (title \"%s\")\n", title.c_str());
-
- /* Save the description: */
- fprintf(fi," (description \"%s\")\n", description.c_str());
-
- fprintf( fi,")");
- fclose(fi);
-
- }
-}
-
-void st_subset::free()
-{
- title.clear();
- description.clear();
- name.clear();
- texture_free(&image);
- levels = 0;
-}
-
-void level_default(st_level* plevel)
-{
- int i,y;
- plevel->name = "UnNamed";
- plevel->theme = "antarctica";
- plevel->song_title = "Mortimers_chipdisko.mod";
- plevel->bkgd_image = "arctis.png";
- plevel->width = 21;
- plevel->time_left = 100;
- plevel->gravity = 10.;
- plevel->bkgd_red = 0;
- plevel->bkgd_green = 0;
- plevel->bkgd_blue = 0;
-
- for(i = 0; i < 15; ++i)
- {
- plevel->ia_tiles[i] = (unsigned int*) malloc((plevel->width+1)*sizeof(unsigned int));
- plevel->ia_tiles[i][plevel->width] = (unsigned int) '\0';
- for(y = 0; y < plevel->width; ++y)
- plevel->ia_tiles[i][y] = (unsigned int) '.';
- plevel->ia_tiles[i][plevel->width] = (unsigned int) '\0';
-
- plevel->bg_tiles[i] = (unsigned int*) malloc((plevel->width+1)*sizeof(unsigned int));
- plevel->bg_tiles[i][plevel->width] = (unsigned int) '\0';
- for(y = 0; y < plevel->width; ++y)
- plevel->bg_tiles[i][y] = (unsigned int) '.';
- plevel->bg_tiles[i][plevel->width] = (unsigned int) '\0';
-
- plevel->fg_tiles[i] = (unsigned int*) malloc((plevel->width+1)*sizeof(unsigned int));
- plevel->fg_tiles[i][plevel->width] = (unsigned int) '\0';
- for(y = 0; y < plevel->width; ++y)
- plevel->fg_tiles[i][y] = (unsigned int) '.';
- plevel->fg_tiles[i][plevel->width] = (unsigned int) '\0';
-
- plevel->dn_tiles[i] = (unsigned int*) malloc((plevel->width+1)*sizeof(unsigned int));
- plevel->dn_tiles[i][plevel->width] = (unsigned int) '\0';
- for(y = 0; y < plevel->width; ++y)
- plevel->dn_tiles[i][y] = (unsigned int) '.';
- plevel->dn_tiles[i][plevel->width] = (unsigned int) '\0';
- }
-}
-
-/* Load data for this level: */
-/* Returns -1, if the loading of the level failed. */
-int level_load(st_level* plevel, const char *subset, int level)
-{
- char filename[1024];
-
- /* Load data file: */
-
- snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset, level);
- if(!faccessible(filename))
- snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(), subset, level);
-
- return level_load(plevel, filename);