- FlyingPlatform(DisplayManager& displaymanager, LispReader& reader);
-
- virtual void write(LispWriter& writer);
- virtual void action(float frame_ratio);
- virtual void draw(ViewPort& viewport, int layer);
- virtual std::string type() const
- { return "Trampoline"; };
-
- virtual void collision(const MovingObject& other, int);
- void collision(void *p_c_object, int c_object, CollisionType type);
+ SmokeCloud(const Vector& pos);
+
+ virtual void action(float elapsed_time);
+ virtual void draw(DrawingContext& context);