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- converted text_type into a class
[supertux.git]
/
src
/
gameobjs.h
diff --git
a/src/gameobjs.h
b/src/gameobjs.h
index
72b9ee7
..
12fafaf
100644
(file)
--- a/
src/gameobjs.h
+++ b/
src/gameobjs.h
@@
-39,7
+39,7
@@
class BouncyDistro
void draw();
};
void draw();
};
-extern
texture_type
img_distro[4];
+extern
Surface*
img_distro[4];
#define BOUNCY_BRICK_MAX_OFFSET 8
#define BOUNCY_BRICK_SPEED 0.9
#define BOUNCY_BRICK_MAX_OFFSET 8
#define BOUNCY_BRICK_SPEED 0.9
@@
-50,7
+50,7
@@
class BrokenBrick
{
public:
base_type base;
{
public:
base_type base;
-
timer_type
timer;
+
Timer
timer;
Tile* tile;
void init(Tile* tile, float x, float y, float xm, float ym);
Tile* tile;
void init(Tile* tile, float x, float y, float xm, float ym);
@@
-75,7
+75,7
@@
class FloatingScore
{
public:
int value;
{
public:
int value;
-
timer_type
timer;
+
Timer
timer;
base_type base;
void init(float x, float y, int s);
base_type base;
void init(float x, float y, int s);
@@
-87,4
+87,4
@@
class FloatingScore
/* Local Variables: */
/* mode:c++ */
/* Local Variables: */
/* mode:c++ */
-/* End */
+/* End
:
*/