- context.draw_text(gold_text, level->get_name(), Vector(screen->w/2, 160),
- CENTER_ALLIGN, LAYER_FOREGROUND1);
+// context.draw_text(gold_text, level->get_name(), Vector(screen->w/2, 160),
+// CENTER_ALLIGN, LAYER_FOREGROUND1);
+ context.draw_center_text(gold_text, level->get_name(), Vector(0, 160),
+ LAYER_FOREGROUND1);