- /** If true the end_sequence will be played, user input will be
- ignored while doing that */
- enum EndSequenceState {
- NO_ENDSEQUENCE,
- ENDSEQUENCE_RUNNING, // tux is running right
- ENDSEQUENCE_WAITING // waiting for the end of the music
- };
- EndSequenceState end_sequence;
- float last_x_pos;
- CodeController* end_sequence_controller;