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Fixed game crashing when leaving the worldmap
[supertux.git]
/
src
/
game_session.hpp
diff --git
a/src/game_session.hpp
b/src/game_session.hpp
index
54d0dde
..
edae3a6
100644
(file)
--- a/
src/game_session.hpp
+++ b/
src/game_session.hpp
@@
-84,6
+84,16
@@
public:
void toggle_pause();
void toggle_pause();
+ /**
+ * Enters or leaves level editor mode
+ */
+ void set_editmode(bool edit_mode = true);
+
+ /**
+ * Forces all Players to enter ghost mode
+ */
+ void force_ghost_mode();
+
private:
void check_end_conditions();
void process_events();
private:
void check_end_conditions();
void process_events();
@@
-136,6
+146,8
@@
private:
std::auto_ptr<Menu> game_menu;
float play_time; /**< total time in seconds that this session ran interactively */
std::auto_ptr<Menu> game_menu;
float play_time; /**< total time in seconds that this session ran interactively */
+
+ bool edit_mode; /**< true if GameSession runs in level editor mode */
};
#endif /*SUPERTUX_GAMELOOP_H*/
};
#endif /*SUPERTUX_GAMELOOP_H*/