+
+
+void
+GameObject::add_remove_listener(ObjectRemoveListener* listener)
+{
+ RemoveListenerListEntry* entry = new RemoveListenerListEntry();
+ entry->next = remove_listeners;
+ entry->listener = listener;
+ remove_listeners = entry;
+}
+
+void
+GameObject::del_remove_listener(ObjectRemoveListener* listener)
+{
+ RemoveListenerListEntry* entry = remove_listeners;
+ if (entry->listener == listener) {
+ remove_listeners = entry->next;
+ delete entry;
+ return;
+ }
+ RemoveListenerListEntry* next = entry->next;
+ while(next != NULL) {
+ if (next->listener == listener) {
+ entry->next = next->next;
+ delete next;
+ break;
+ }
+ entry = next;
+ next = next->next;
+ }
+}
+