keymap[SDLK_KP_ENTER] = MENU_SELECT;
keymap[SDLK_CARET] = CONSOLE;
keymap[SDLK_DELETE] = PEEK_LEFT;
keymap[SDLK_KP_ENTER] = MENU_SELECT;
keymap[SDLK_CARET] = CONSOLE;
keymap[SDLK_DELETE] = PEEK_LEFT;
- keymap[SDLK_END] = PEEK_RIGHT;
- keymap[SDLK_PAGEUP] = PEEK_UP;
- keymap[SDLK_PAGEDOWN] = PEEK_DOWN;
+ keymap[SDLK_PAGEDOWN] = PEEK_RIGHT;
+ keymap[SDLK_HOME] = PEEK_UP;
+ keymap[SDLK_END] = PEEK_DOWN;
add_entry(SCAN_JOYSTICKS, _("Scan for Joysticks"));
//Show Joysticks currently activated:
for(std::vector<SDL_Joystick*>::iterator i = controller->joysticks.begin();
i != controller->joysticks.end(); ++i) {
if(*i != 0)
add_entry(SCAN_JOYSTICKS, _("Scan for Joysticks"));
//Show Joysticks currently activated:
for(std::vector<SDL_Joystick*>::iterator i = controller->joysticks.begin();
i != controller->joysticks.end(); ++i) {
if(*i != 0)