-//----------------------------------------------------------------------------
-
-JoystickKeyboardController::KeyboardMenu::KeyboardMenu(
- JoystickKeyboardController* _controller)
- : controller(_controller)
-{
- add_label(_("Setup Keyboard"));
- add_hl();
- add_controlfield(Controller::UP, _("Up"));
- add_controlfield(Controller::DOWN, _("Down"));
- add_controlfield(Controller::LEFT, _("Left"));
- add_controlfield(Controller::RIGHT, _("Right"));
- add_controlfield(Controller::JUMP, _("Jump"));
- add_controlfield(Controller::ACTION, _("Action"));
- add_controlfield(Controller::PEEK_LEFT, _("Peek Left"));
- add_controlfield(Controller::PEEK_RIGHT, _("Peek Right"));
- add_hl();
- add_back(_("Back"));
- update();
-}
-
-JoystickKeyboardController::KeyboardMenu::~KeyboardMenu()
-{}
-
-std::string
-JoystickKeyboardController::KeyboardMenu::get_key_name(SDLKey key)
-{
- switch(key) {
- case SDLK_UNKNOWN:
- return _("None");
- case SDLK_UP:
- return _("Up cursor");
- case SDLK_DOWN:
- return _("Down cursor");
- case SDLK_LEFT:
- return _("Left cursor");
- case SDLK_RIGHT:
- return _("Right cursor");
- case SDLK_RETURN:
- return _("Return");
- case SDLK_SPACE:
- return _("Space");
- case SDLK_RSHIFT:
- return _("Right Shift");
- case SDLK_LSHIFT:
- return _("Left Shift");
- case SDLK_RCTRL:
- return _("Right Control");
- case SDLK_LCTRL:
- return _("Left Control");
- case SDLK_RALT:
- return _("Right Alt");
- case SDLK_LALT:
- return _("Left Alt");
- default:
- return SDL_GetKeyName((SDLKey) key);
- }
-}
-
-void
-JoystickKeyboardController::KeyboardMenu::menu_action(MenuItem* item)
-{
- assert(item->id >= 0 && item->id < Controller::CONTROLCOUNT);
- item->change_input(_("Press Key"));
- controller->wait_for_key = item->id;
-}
-
-void
-JoystickKeyboardController::KeyboardMenu::update()
-{
- // update menu
- get_item_by_id((int) Controller::UP).change_input(get_key_name(
- controller->reversemap_key(Controller::UP)));
- get_item_by_id((int) Controller::DOWN).change_input(get_key_name(
- controller->reversemap_key(Controller::DOWN)));
- get_item_by_id((int) Controller::LEFT).change_input(get_key_name(
- controller->reversemap_key(Controller::LEFT)));
- get_item_by_id((int) Controller::RIGHT).change_input(get_key_name(
- controller->reversemap_key(Controller::RIGHT)));
- get_item_by_id((int) Controller::JUMP).change_input(get_key_name(
- controller->reversemap_key(Controller::JUMP)));
- get_item_by_id((int) Controller::ACTION).change_input(get_key_name(
- controller->reversemap_key(Controller::ACTION)));
- get_item_by_id((int) Controller::PEEK_LEFT).change_input(get_key_name(
- controller->reversemap_key(Controller::PEEK_LEFT)));
- get_item_by_id((int) Controller::PEEK_RIGHT).change_input(get_key_name(
- controller->reversemap_key(Controller::PEEK_RIGHT)));
-}
-
-//---------------------------------------------------------------------------
-
-JoystickKeyboardController::JoystickMenu::JoystickMenu(
- JoystickKeyboardController* _controller)
- : controller(_controller)
-{
- add_label(_("Setup Joystick"));
- add_hl();
- if(controller->joysticks.size() > 0) {
- add_controlfield(Controller::JUMP, _("Jump"));
- add_controlfield(Controller::ACTION, _("Action"));
- add_controlfield(Controller::PAUSE_MENU, _("Pause/Menu"));
- add_controlfield(Controller::PEEK_LEFT, _("Peek Left"));
- add_controlfield(Controller::PEEK_RIGHT, _("Peek Right"));
- } else {
- add_deactive(-1, _("No Joysticks found"));
- }
- add_hl();
- add_back(_("Back"));
- update();
-}
-
-JoystickKeyboardController::JoystickMenu::~JoystickMenu()
-{}
-
-std::string
-JoystickKeyboardController::JoystickMenu::get_button_name(int button)
-{
- if(button < 0)
- return _("None");
-
- std::ostringstream name;
- name << "Button " << button;
- return name.str();
-}
-
-void
-JoystickKeyboardController::JoystickMenu::menu_action(MenuItem* item)
-{
- assert(item->id >= 0 && item->id < Controller::CONTROLCOUNT);
- item->change_input(_("Press Button"));
- controller->wait_for_joybutton = item->id;
-}
-
-void
-JoystickKeyboardController::JoystickMenu::update()
-{
- if(controller->joysticks.size() == 0)
- return;
-
- // update menu
- get_item_by_id((int) Controller::JUMP).change_input(get_button_name(
- controller->reversemap_joybutton(Controller::JUMP)));
- get_item_by_id((int) Controller::ACTION).change_input(get_button_name(
- controller->reversemap_joybutton(Controller::ACTION)));
- get_item_by_id((int) Controller::PAUSE_MENU).change_input(get_button_name(
- controller->reversemap_joybutton(Controller::PAUSE_MENU)));
- get_item_by_id((int) Controller::PEEK_LEFT).change_input(get_button_name(
- controller->reversemap_joybutton(Controller::PEEK_LEFT)));
- get_item_by_id((int) Controller::PEEK_RIGHT).change_input(get_button_name(
- controller->reversemap_joybutton(Controller::PEEK_RIGHT)));
-}
-