bool consoleCommand(std::string command, std::vector<std::string> arguments); /**< process internal command; return false if command was unknown, true otherwise */
friend class ConsoleStreamBuffer;
void flush(ConsoleStreamBuffer* buffer); /**< act upon changes in a ConsoleStreamBuffer */
};
bool consoleCommand(std::string command, std::vector<std::string> arguments); /**< process internal command; return false if command was unknown, true otherwise */
friend class ConsoleStreamBuffer;
void flush(ConsoleStreamBuffer* buffer); /**< act upon changes in a ConsoleStreamBuffer */
};