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a few fixes that I had lying around here, select walk animation in worldmap when...
[supertux.git]
/
src
/
collision_hit.hpp
diff --git
a/src/collision_hit.hpp
b/src/collision_hit.hpp
index
42c0aa6
..
2044603
100644
(file)
--- a/
src/collision_hit.hpp
+++ b/
src/collision_hit.hpp
@@
-27,8
+27,6
@@
*/
enum HitResponse
{
*/
enum HitResponse
{
- // note: keep the elements in this order
-
/// don't move the object
ABORT_MOVE = 0,
/// move object out of collision and check for collisions again
/// don't move the object
ABORT_MOVE = 0,
/// move object out of collision and check for collisions again