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Addded property to Worldmap Spawnpoint to let Tux automatically start walking (or...
[supertux.git]
/
src
/
collision_hit.hpp
diff --git
a/src/collision_hit.hpp
b/src/collision_hit.hpp
index
ba29e9f
..
0287903
100644
(file)
--- a/
src/collision_hit.hpp
+++ b/
src/collision_hit.hpp
@@
-32,7
+32,7
@@
enum HitResponse
/// don't move the object
ABORT_MOVE = 0,
/// move object out of collision and check for collisions again
/// don't move the object
ABORT_MOVE = 0,
/// move object out of collision and check for collisions again
- /// if this happens to often then the move will just be aborted
+ /// if this happens to often then the move will just be aborted
CONTINUE,
/// do the move ignoring the collision
FORCE_MOVE,
CONTINUE,
/// do the move ignoring the collision
FORCE_MOVE,
@@
-67,4
+67,3
@@
public:
};
#endif
};
#endif
-