- /* Mr. Bomb */
- for(int i=0; i<4; ++i) {
- char num[4];
- snprintf(num, 4, "%d", i);
- texture_load(&img_mrbomb_left[i],
- datadir + "/images/shared/mrbomb-left-" + num + ".png", USE_ALPHA);
- texture_load(&img_mrbomb_right[i],
- datadir + "/images/shared/mrbomb-right-" + num + ".png", USE_ALPHA);
- }
- texture_load(&img_mrbomb_ticking_left,
- datadir + "/images/shared/mrbombx-left-0.png", USE_ALPHA);
- texture_load(&img_mrbomb_ticking_right,
- datadir + "/images/shared/mrbombx-right-0.png", USE_ALPHA);
- texture_load(&img_mrbomb_explosion,
- datadir + "/images/shared/mrbomb-explosion.png", USE_ALPHA);
-
- /* stalactite */
- texture_load(&img_stalactite,
- datadir + "/images/shared/stalactite.png", USE_ALPHA);
- texture_load(&img_stalactite_broken,
- datadir + "/images/shared/stalactite-broken.png", USE_ALPHA);
-
- /* flame */
- texture_load(&img_flame[0],
- datadir + "/images/shared/flame-0.png", USE_ALPHA);
- texture_load(&img_flame[1],
- datadir + "/images/shared/flame-1.png", USE_ALPHA);
+void load_badguy_gfx()
+{
+ img_mriceblock_flat_left = sprite_manager->load("mriceblock-flat-left");
+ img_mriceblock_flat_right = sprite_manager->load("mriceblock-flat-right");
+ img_mriceblock_falling_left = sprite_manager->load("mriceblock-falling-left");
+ img_mriceblock_falling_right = sprite_manager->load("mriceblock-falling-right");
+ img_mriceblock_left = sprite_manager->load("mriceblock-left");
+ img_mriceblock_right = sprite_manager->load("mriceblock-right");
+ img_jumpy_left_up = sprite_manager->load("jumpy-left-up");
+ img_jumpy_left_down = sprite_manager->load("jumpy-left-down");
+ img_jumpy_left_middle = sprite_manager->load("jumpy-left-middle");
+ img_jumpy_left_iced = sprite_manager->load("jumpy-left-iced");
+ img_mrbomb_left = sprite_manager->load("mrbomb-left");
+ img_mrbomb_right = sprite_manager->load("mrbomb-right");
+ img_mrbomb_iced_left = sprite_manager->load("mrbomb-iced-left");
+ img_mrbomb_iced_right = sprite_manager->load("mrbomb-iced-right");
+ img_mrbomb_ticking_left = sprite_manager->load("mrbomb-ticking-left");
+ img_mrbomb_ticking_right = sprite_manager->load("mrbomb-ticking-right");
+ img_mrbomb_explosion = sprite_manager->load("mrbomb-explosion");
+ img_stalactite = sprite_manager->load("stalactite");
+ img_stalactite_broken = sprite_manager->load("stalactite-broken");
+ img_flame = sprite_manager->load("flame");
+ img_fish = sprite_manager->load("fish");
+ img_fish_down = sprite_manager->load("fish-down");
+ img_fish_iced = sprite_manager->load("fish-iced");
+ img_fish_iced_down = sprite_manager->load("fish-iced-down");
+ img_bouncingsnowball_left = sprite_manager->load("bouncingsnowball-left");
+ img_bouncingsnowball_right = sprite_manager->load("bouncingsnowball-right");
+ img_bouncingsnowball_squished = sprite_manager->load("bouncingsnowball-squished");
+ img_flyingsnowball = sprite_manager->load("flyingsnowball");
+ img_flyingsnowball_squished = sprite_manager->load("flyingsnowball-squished");
+ img_spiky_left = sprite_manager->load("spiky-left");
+ img_spiky_right = sprite_manager->load("spiky-right");
+ img_spiky_iced_left = sprite_manager->load("spiky-iced-left");
+ img_spiky_iced_right = sprite_manager->load("spiky-iced-right");
+ img_snowball_left = sprite_manager->load("snowball-left");
+ img_snowball_right = sprite_manager->load("snowball-right");
+ img_snowball_squished_left = sprite_manager->load("snowball-squished-left");
+ img_snowball_squished_right = sprite_manager->load("snowball-squished-right");