+
+ /* fish */
+ texture_load(&img_fish[0],
+ datadir + "/images/shared/fish-left-0.png", USE_ALPHA);
+ texture_load(&img_fish[1],
+ datadir + "/images/shared/fish-left-1.png", USE_ALPHA);
+
+ /* bouncing snowball */
+ for(int i=0; i<6; ++i) {
+ char num[4];
+ snprintf(num, 4, "%d", i);
+ texture_load(&img_bouncingsnowball_left[i],
+ datadir + "/images/shared/bouncingsnowball-left-" + num + ".png",
+ USE_ALPHA);
+ texture_load(&img_bouncingsnowball_right[i],
+ datadir + "/images/shared/bouncingsnowball-right-" + num + ".png",
+ USE_ALPHA);
+ }
+ texture_load(&img_bouncingsnowball_squished[0],
+ datadir + "/images/shared/bsod-squished-left.png", USE_ALPHA);
+
+ /* flying snowball */
+ texture_load(&img_flyingsnowball[0],
+ datadir + "/images/shared/flyingsnowball-left-0.png", USE_ALPHA);
+ texture_load(&img_flyingsnowball[1],
+ datadir + "/images/shared/flyingsnowball-left-1.png", USE_ALPHA);
+ texture_load(&img_flyingsnowball_squished[0],
+ datadir + "/images/shared/bsod-squished-left.png", USE_ALPHA);
+
+ /* spiky */
+ for(int i = 0; i < 3; ++i) {
+ char num[4];
+ snprintf(num, 4, "%d", i);
+ texture_load(&img_spiky_left[i],
+ datadir + "/images/shared/spiky-left-" + num + ".png",
+ USE_ALPHA);
+ texture_load(&img_spiky_right[i],
+ datadir + "/images/shared/spiky-right-" + num + ".png",
+ USE_ALPHA);
+ }
+
+ /** snowball */
+ texture_load(&img_snowball_left[0], datadir + "/images/shared/snowball-left-0.png", USE_ALPHA);
+ texture_load(&img_snowball_left[1], datadir + "/images/shared/snowball-left-1.png", USE_ALPHA);
+ texture_load(&img_snowball_left[2], datadir + "/images/shared/snowball-left-2.png", USE_ALPHA);
+ texture_load(&img_snowball_left[3], datadir + "/images/shared/snowball-left-1.png", USE_ALPHA);
+
+ texture_load(&img_snowball_right[0], datadir + "/images/shared/snowball-right-0.png", USE_ALPHA);
+ texture_load(&img_snowball_right[1], datadir + "/images/shared/snowball-right-1.png", USE_ALPHA);
+ texture_load(&img_snowball_right[2], datadir + "/images/shared/snowball-right-2.png", USE_ALPHA);
+ texture_load(&img_snowball_right[3], datadir + "/images/shared/snowball-right-1.png", USE_ALPHA);
+
+ texture_load(&img_snowball_squished_left[0],
+ datadir + "/images/shared/bsod-squished-left.png", USE_ALPHA);
+ texture_load(&img_snowball_squished_right[0],
+ datadir + "/images/shared/bsod-squished-right.png", USE_ALPHA);