-TreeWillOWisp::TreeWillOWisp(const Vector& pos, float radius, float speed)
- : BadGuy(pos, "images/creatures/willowisp/willowisp.sprite",
- LAYER_OBJECTS - 20), mystate(STATE_DEFAULT)
+TreeWillOWisp::TreeWillOWisp(GhostTree* tree, const Vector& pos,
+ float radius, float speed)
+ : BadGuy(Vector(0, 0), "images/creatures/willowisp/willowisp.sprite",
+ LAYER_OBJECTS - 20), was_sucked(false), mystate(STATE_DEFAULT), tree(tree)