- reader.get("x", start_position.x);
- reader.get("y", start_position.y);
- sprite = sprite_manager->create("images/creatures/totem/totem.sprite");
- bbox.set_size(sprite->get_current_hitbox_width(), sprite->get_current_hitbox_height());
+Totem::Totem(const Totem& other)
+ : BadGuy(other), carrying(other.carrying), carried_by(other.carried_by)
+{