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Hardcoded stay-on-platform behaviour as follows: Mr. Bomb, Mr. Tree and the Totem...
[supertux.git]
/
src
/
badguy
/
snowball.cpp
diff --git
a/src/badguy/snowball.cpp
b/src/badguy/snowball.cpp
index
f3f0a5e
..
1c2e6b6
100644
(file)
--- a/
src/badguy/snowball.cpp
+++ b/
src/badguy/snowball.cpp
@@
-1,7
+1,7
@@
// $Id$
// $Id$
-//
+//
// SuperTux
// SuperTux
-// Copyright (C) 200
5
Matthias Braun <matze@braunis.de>
+// Copyright (C) 200
6
Matthias Braun <matze@braunis.de>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
@@
-12,11
+12,10
@@
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
-//
+//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
-// 02111-1307, USA.
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include <config.h>
#include <config.h>
@@
-32,7
+31,7
@@
SnowBall::SnowBall(const lisp::Lisp& reader)
fluffy = false;
reader.get("fluffy",fluffy);
bbox.set_size(31.8, 31.8);
fluffy = false;
reader.get("fluffy",fluffy);
bbox.set_size(31.8, 31.8);
- if (fluffy) sprite = sprite_manager->create("
fluffy
");
+ if (fluffy) sprite = sprite_manager->create("
images/creatures/fluffy/fluffy.sprite
");
else sprite = sprite_manager->create("images/creatures/snowball/snowball.sprite");
set_direction = false;
}
else sprite = sprite_manager->create("images/creatures/snowball/snowball.sprite");
set_direction = false;
}