const float HORIZONTAL_SPEED = 220; /**< x-speed when jumping */
const float MIN_RECOVER_TIME = 0.1; /**< minimum time to stand still before starting a (new) jump */
const float MAX_RECOVER_TIME = 1.0; /**< maximum time to stand still before starting a (new) jump */
const float HORIZONTAL_SPEED = 220; /**< x-speed when jumping */
const float MIN_RECOVER_TIME = 0.1; /**< minimum time to stand still before starting a (new) jump */
const float MAX_RECOVER_TIME = 1.0; /**< maximum time to stand still before starting a (new) jump */