- writer.start_list("jumpy");
-
- writer.write_float("x", start_position.x);
- writer.write_float("y", start_position.y);
-
- writer.end_list("jumpy");
-}
-
-HitResponse
-Jumpy::collision_solid(GameObject& , const CollisionHit& chit)
-{
- return hit(chit);