sound_manager->preload("sounds/darthit.wav");
sound_manager->preload("sounds/stomp.wav");
}
Dart::Dart(const Vector& pos, Direction d, const BadGuy* parent = 0)
sound_manager->preload("sounds/darthit.wav");
sound_manager->preload("sounds/stomp.wav");
}
Dart::Dart(const Vector& pos, Direction d, const BadGuy* parent = 0)