+ sound_manager->preload("sounds/darthit.wav");
+ sound_manager->preload("sounds/stomp.wav");
+}
+
+Dart::Dart(const Dart& other)
+ : BadGuy(other), parent(other.parent)
+{
+ sound_source.reset(sound_manager->create_sound_source(SOUNDFILE));
+ sound_manager->preload("sounds/darthit.wav");
+ sound_manager->preload("sounds/stomp.wav");