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Hardcoded stay-on-platform behaviour as follows: Mr. Bomb, Mr. Tree and the Totem...
[supertux.git]
/
src
/
badguy
/
badguy.hpp
diff --git
a/src/badguy/badguy.hpp
b/src/badguy/badguy.hpp
index
278d3e6
..
872d2ac
100644
(file)
--- a/
src/badguy/badguy.hpp
+++ b/
src/badguy/badguy.hpp
@@
-1,7
+1,7
@@
// $Id$
// $Id$
-//
+//
// SuperTux
// SuperTux
-// Copyright (C) 200
5
Matthias Braun <matze@braunis.de>
+// Copyright (C) 200
6
Matthias Braun <matze@braunis.de>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
@@
-12,11
+12,11
@@
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
-//
+//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
-// 02111-1307, USA.
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
02111-1307, USA.
+
#ifndef __BADGUY_H__
#define __BADGUY_H__
#ifndef __BADGUY_H__
#define __BADGUY_H__
@@
-131,11
+131,9
@@
protected:
{ return state; }
/**
{ return state; }
/**
- * returns a pointer to the player, try to avoid this function to avoid
- * problems later when we have multiple players or no player in scripted
- * sequence.
+ * returns a pointer to the nearest player or 0 if no player is available
*/
*/
- Player* get_player();
+ Player* get_
nearest_
player();
Sprite* sprite;
Physic physic;
Sprite* sprite;
Physic physic;
@@
-151,6
+149,7
@@
protected:
* Checks if the badguy may fall off a platform if continuing a given movement.
*/
bool may_fall_off_platform();
* Checks if the badguy may fall off a platform if continuing a given movement.
*/
bool may_fall_off_platform();
+ bool might_fall(int height); /**< returns true if we might soon fall at least @c height pixels. Minimum value for height is 1 pixel */
Vector start_position;
Vector start_position;