- reader.get("x", start_position.x);
- reader.get("y", start_position.y);
- bbox.set_size(87.8, 87.8); // sprite is (88px, 88px)
- sprite = sprite_manager->create("angrystone");
- state = IDLE;
+ physic.set_velocity_x(0);
+ physic.set_velocity_y(0);
+ physic.enable_gravity(true);
+ sprite->set_action("idle");