+ add_object(obj, &pending_objects, name);
+}
+
+static struct commit *get_commit_reference(const char *name, unsigned int flags)
+{
+ unsigned char sha1[20];
+ struct object *object;
+
+ if (get_sha1(name, sha1))
+ usage(rev_list_usage);
+ object = parse_object(sha1);
+ if (!object)
+ die("bad object %s", name);
+
+ /*
+ * Tag object? Look what it points to..
+ */
+ while (object->type == tag_type) {
+ struct tag *tag = (struct tag *) object;
+ object->flags |= flags;
+ if (tag_objects && !(object->flags & UNINTERESTING))
+ add_pending_object(object, tag->tag);
+ object = parse_object(tag->tagged->sha1);
+ }
+
+ /*
+ * Commit object? Just return it, we'll do all the complex
+ * reachability crud.
+ */
+ if (object->type == commit_type) {
+ struct commit *commit = (struct commit *)object;
+ object->flags |= flags;
+ if (parse_commit(commit) < 0)
+ die("unable to parse commit %s", name);
+ if (flags & UNINTERESTING)
+ mark_parents_uninteresting(commit);
+ return commit;
+ }
+
+ /*
+ * Tree object? Either mark it uniniteresting, or add it
+ * to the list of objects to look at later..
+ */
+ if (object->type == tree_type) {
+ struct tree *tree = (struct tree *)object;
+ if (!tree_objects)
+ return NULL;
+ if (flags & UNINTERESTING) {
+ mark_tree_uninteresting(tree);
+ return NULL;
+ }
+ add_pending_object(object, "");
+ return NULL;
+ }
+
+ /*
+ * Blob object? You know the drill by now..
+ */
+ if (object->type == blob_type) {
+ struct blob *blob = (struct blob *)object;
+ if (!blob_objects)
+ return NULL;
+ if (flags & UNINTERESTING) {
+ mark_blob_uninteresting(blob);
+ return NULL;
+ }
+ add_pending_object(object, "");
+ return NULL;
+ }
+ die("%s is unknown object", name);
+}
+
+static void handle_one_commit(struct commit *com, struct commit_list **lst)
+{
+ if (!com || com->object.flags & SEEN)
+ return;
+ com->object.flags |= SEEN;
+ commit_list_insert(com, lst);
+}