+ for (pending = pending_objects; pending; pending = pending->next) {
+ struct object *obj = pending->item;
+ const char *name = pending->name;
+ if (obj->flags & (UNINTERESTING | SEEN))
+ continue;
+ if (obj->type == tag_type) {
+ obj->flags |= SEEN;
+ p = add_object(obj, p, name);
+ continue;
+ }
+ if (obj->type == tree_type) {
+ p = process_tree((struct tree *)obj, p, name);
+ continue;
+ }
+ if (obj->type == blob_type) {
+ p = process_blob((struct blob *)obj, p, name);
+ continue;
+ }
+ die("unknown pending object %s (%s)", sha1_to_hex(obj->sha1), name);
+ }
+ while (objects) {
+ printf("%s %s\n", sha1_to_hex(objects->item->sha1), objects->name);
+ objects = objects->next;
+ }
+}
+
+static void mark_blob_uninteresting(struct blob *blob)
+{
+ if (!blob_objects)
+ return;
+ if (blob->object.flags & UNINTERESTING)
+ return;
+ blob->object.flags |= UNINTERESTING;
+}
+
+static void mark_tree_uninteresting(struct tree *tree)
+{
+ struct object *obj = &tree->object;
+ struct tree_entry_list *entry;
+
+ if (!tree_objects)
+ return;
+ if (obj->flags & UNINTERESTING)
+ return;
+ obj->flags |= UNINTERESTING;
+ if (parse_tree(tree) < 0)
+ die("bad tree %s", sha1_to_hex(obj->sha1));
+ entry = tree->entries;
+ while (entry) {
+ if (entry->directory)
+ mark_tree_uninteresting(entry->item.tree);
+ else
+ mark_blob_uninteresting(entry->item.blob);
+ entry = entry->next;
+ }