+/*
+ * The object names in objects array are hashed with this hashtable,
+ * to help looking up the entry by object name. Binary search from
+ * sorted_by_sha is also possible but this was easier to code and faster.
+ * This hashtable is built after all the objects are seen.
+ */
+static int *object_ix = NULL;
+static int object_ix_hashsz = 0;
+
+/*
+ * Pack index for existing packs give us easy access to the offsets into
+ * corresponding pack file where each object's data starts, but the entries
+ * do not store the size of the compressed representation (uncompressed
+ * size is easily available by examining the pack entry header). We build
+ * a hashtable of existing packs (pack_revindex), and keep reverse index
+ * here -- pack index file is sorted by object name mapping to offset; this
+ * pack_revindex[].revindex array is an ordered list of offsets, so if you
+ * know the offset of an object, next offset is where its packed
+ * representation ends.
+ */
+struct pack_revindex {
+ struct packed_git *p;
+ unsigned long *revindex;
+} *pack_revindex = NULL;
+static int pack_revindex_hashsz = 0;
+
+/*
+ * stats
+ */
+static int written = 0;
+static int written_delta = 0;
+static int reused = 0;
+static int reused_delta = 0;
+
+static int pack_revindex_ix(struct packed_git *p)
+{
+ unsigned int ui = (unsigned int) p;
+ int i;
+
+ ui = ui ^ (ui >> 16); /* defeat structure alignment */
+ i = (int)(ui % pack_revindex_hashsz);
+ while (pack_revindex[i].p) {
+ if (pack_revindex[i].p == p)
+ return i;
+ if (++i == pack_revindex_hashsz)
+ i = 0;
+ }
+ return -1 - i;
+}
+
+static void prepare_pack_ix(void)
+{
+ int num;
+ struct packed_git *p;
+ for (num = 0, p = packed_git; p; p = p->next)
+ num++;
+ if (!num)
+ return;
+ pack_revindex_hashsz = num * 11;
+ pack_revindex = xcalloc(sizeof(*pack_revindex), pack_revindex_hashsz);
+ for (p = packed_git; p; p = p->next) {
+ num = pack_revindex_ix(p);
+ num = - 1 - num;
+ pack_revindex[num].p = p;
+ }
+ /* revindex elements are lazily initialized */
+}
+
+static int cmp_offset(const void *a_, const void *b_)
+{
+ unsigned long a = *(unsigned long *) a_;
+ unsigned long b = *(unsigned long *) b_;
+ if (a < b)
+ return -1;
+ else if (a == b)
+ return 0;
+ else
+ return 1;
+}