- SDL_LockSurface(sur_copy);
- for(int x = 0; x < sur_copy->w; x++)
- for(int y = 0; y < sur_copy->h; y++)
- {
- SDL_GetRGBA(getpixel(sur_copy,x,y), sur_copy->format, &r,&g,&b,&a);
- if(a != 0)
- {
- putpixel(sur_copy, x,y, color.map_rgba(sur_copy));
+ SDL_LockSurface(sur_copy);
+ for(int x = 0; x < sur_copy->w; x++)
+ for(int y = 0; y < sur_copy->h; y++) {
+ SDL_GetRGBA(getpixel(sur_copy,x,y), sur_copy->format, &r,&g,&b,&a);
+ if(a != 0) {
+ putpixel(sur_copy, x,y, color.map_rgba(sur_copy));