-#include "utils/lispreader.h"
-#include "video/surface.h"
-#include "math/vector.h"
-
-class Sprite
-{
- private:
- std::string name;
-
- int x_hotspot;
- int y_hotspot;
-
- /** Frames per second */
- float fps;
-
- /** Number of seconds that a frame is displayed until it is switched
- to the next frame */
- float frame_delay;
-
- float time;
-
- std::vector<Surface*> surfaces;
-
- void init_defaults();
- public:
- /** cur has to be a pointer to data in the form of ((x-hotspot 5)
- (y-hotspot 10) ...) */
- Sprite(lisp_object_t* cur);
- ~Sprite();
-
- void reset();
-
- /** Update the sprite and process to the next frame */
- void update(float delta);
- void draw(DrawingContext& context, const Vector& pos, int layer,
- Uint32 drawing_effect = NONE_EFFECT);
- int get_current_frame() const;
-
- float get_fps() { return fps; } ;
- int get_frames() { return surfaces.size(); } ;
-
- std::string get_name() const { return name; }
- int get_width() const;
- int get_height() const;
-
- Surface* get_frame(unsigned int frame)
- { if(frame < surfaces.size()) return surfaces[frame];
- else return surfaces[0]; }
-};
+#include "../utils/lispreader.h"
+#include "../video/surface.h"
+#include "../math/vector.h"
+
+namespace SuperTux
+ {
+
+ class Sprite
+ {
+ private:
+ std::string name;
+
+ int x_hotspot;
+ int y_hotspot;
+
+ /** Frames per second */
+ float fps;
+
+ /** Number of seconds that a frame is displayed until it is switched
+ to the next frame */
+ float frame_delay;
+
+ float time;
+
+ std::vector<Surface*> surfaces;
+
+ void init_defaults();
+ public:
+ /** cur has to be a pointer to data in the form of ((x-hotspot 5)
+ (y-hotspot 10) ...) */
+ Sprite(lisp_object_t* cur);
+ ~Sprite();
+
+ void reset();
+
+ /** Update the sprite and process to the next frame */
+ void update(float delta);
+ void draw(DrawingContext& context, const Vector& pos, int layer,
+ Uint32 drawing_effect = NONE_EFFECT);
+ int get_current_frame() const;
+
+ float get_fps()
+ {
+ return fps;
+ } ;
+ int get_frames()
+ {
+ return surfaces.size();
+ } ;
+
+ std::string get_name() const
+ {
+ return name;
+ }
+ int get_width() const;
+ int get_height() const;
+
+ Surface* get_frame(unsigned int frame)
+ {
+ if(frame < surfaces.size())
+ return surfaces[frame];
+ else
+ return surfaces[0];
+ }
+ };
+
+} //namespace SuperTux