int joystick_num = 0;
char* level_startup_file = 0;
bool launch_leveleditor_mode = false;
bool launch_worldmap_mode = false;
bool flip_levels_mode = false;
int joystick_num = 0;
char* level_startup_file = 0;
bool launch_leveleditor_mode = false;
bool launch_worldmap_mode = false;
bool flip_levels_mode = false;