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Updated key outlines for status bar, changed exit tree, added exit outhouse, added...
[supertux.git]
/
data
/
levels
/
world1
/
27 - No More Mr Ice Guy.stl
diff --git
a/data/levels/world1/27 - No More Mr Ice Guy.stl
b/data/levels/world1/27 - No More Mr Ice Guy.stl
index
787ade2
..
2cc1479
100644
(file)
--- a/
data/levels/world1/27 - No More Mr Ice Guy.stl
+++ b/
data/levels/world1/27 - No More Mr Ice Guy.stl
@@
-8,7
+8,7
@@
(music "music/bossattack.ogg")
(gravity 10.000000)
(tilemap
(music "music/bossattack.ogg")
(gravity 10.000000)
(tilemap
- (
layer "background"
)
+ (
z-pos -100
)
(solid #f)
(speed 1.000000)
(width 25)
(solid #f)
(speed 1.000000)
(width 25)
@@
-36,7
+36,7
@@
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
))
(tilemap
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
))
(tilemap
- (
layer "interactive"
)
+ (
z-pos 0
)
(solid #t)
(speed 1.000000)
(width 25)
(solid #t)
(speed 1.000000)
(width 25)
@@
-64,7
+64,7
@@
11 11 20 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 23 11 11
))
(tilemap
11 11 20 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 23 11 11
))
(tilemap
- (
layer "foreground"
)
+ (
z-pos 100
)
(solid #f)
(speed 1.000000)
(width 25)
(solid #f)
(speed 1.000000)
(width 25)
@@
-107,13
+107,10
@@
Effect.fade_in(1);
(x 2)
(y 177)
(dead-script "
(x 2)
(y 177)
(dead-script "
-Sound.play(\"sounds/invincible.wav\");
-Text.set_text(\"You Made It BIG TIME!\");
-Text.set_font(\"big\");
-Text.fade_in(1.5);
+play_sound(\"sounds/yeti_finish.ogg\");
wait(6);
wait(6);
-Effect.fade_out(
1
.5);
-wait(
1
.5);
+Effect.fade_out(
5
.5);
+wait(
5
.5);
Level.finish(true);
")
)
Level.finish(true);
")
)