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more adjustments to collision detection, tux is correctly placed above badguys again...
[supertux.git]
/
data
/
images
/
worldmap.strf
diff --git
a/data/images/worldmap.strf
b/data/images/worldmap.strf
index
dd815a9
..
db67859
100644
(file)
--- a/
data/images/worldmap.strf
+++ b/
data/images/worldmap.strf
@@
-1921,8
+1921,8
@@
(id 404)
(images
(region "worldmap/forest/icewood.png" 64 0 32 32)
(id 404)
(images
(region "worldmap/forest/icewood.png" 64 0 32 32)
- ) (north #
f
)
- (south #
t
)
+ ) (north #
t
)
+ (south #
f
)
(east #t)
(west #f)
(stop #f))
(east #t)
(west #f)
(stop #f))
@@
-1945,7
+1945,7
@@
(west #t)
(stop #f))
(tile
(west #t)
(stop #f))
(tile
- (id 40
5
)
+ (id 40
7
)
(images
(region "worldmap/forest/icewood.png" 0 32 32 32)
) (north #f)
(images
(region "worldmap/forest/icewood.png" 0 32 32 32)
) (north #f)
@@
-1954,7
+1954,7
@@
(west #t)
(stop #t))
(tile
(west #t)
(stop #t))
(tile
- (id 40
7
)
+ (id 40
8
)
(images
(region "worldmap/forest/icewood.png" 32 32 32 32)
) (north #t)
(images
(region "worldmap/forest/icewood.png" 32 32 32 32)
) (north #t)
@@
-1963,7
+1963,7
@@
(west #t)
(stop #t))
(tile
(west #t)
(stop #t))
(tile
- (id 40
8
)
+ (id 40
9
)
(images
(region "worldmap/forest/icewood.png" 64 32 32 32)
) (north #t)
(images
(region "worldmap/forest/icewood.png" 64 32 32 32)
) (north #t)
@@
-1972,7
+1972,7
@@
(west #f)
(stop #f))
(tile
(west #f)
(stop #f))
(tile
- (id 4
09
)
+ (id 4
10
)
(images
(region "worldmap/forest/icewood.png" 96 32 32 32)
) (north #t)
(images
(region "worldmap/forest/icewood.png" 96 32 32 32)
) (north #t)
@@
-1981,7
+1981,7
@@
(west #f)
(stop #t))
(tile
(west #f)
(stop #t))
(tile
- (id 41
0
)
+ (id 41
1
)
(images
(region "worldmap/forest/icewood.png" 128 32 32 32)
) (north #t)
(images
(region "worldmap/forest/icewood.png" 128 32 32 32)
) (north #t)
@@
-1990,7
+1990,7
@@
(west #f)
(stop #f))
(tile
(west #f)
(stop #f))
(tile
- (id 41
1
)
+ (id 41
2
)
(images
(region "worldmap/forest/icewood.png" 0 64 32 32)
) (north #t)
(images
(region "worldmap/forest/icewood.png" 0 64 32 32)
) (north #t)
@@
-2000,93
+2000,88
@@
(stop #t)
)
(tile
(stop #t)
)
(tile
- (id 41
2
)
+ (id 41
3
)
(images
(region "worldmap/forest/icewood.png" 32 64 32 32)
) (north #t)
(south #f)
(east #f)
(west #t)
(images
(region "worldmap/forest/icewood.png" 32 64 32 32)
) (north #t)
(south #f)
(east #f)
(west #t)
- (stop #
t
)
+ (stop #
f
)
)
(tile
)
(tile
- (id 413)
- (images
- (region "worldmap/forest/icewood.png" 64 64 32 32)
- )
- (solid #t))
-(tile
(id 414)
(images
(id 414)
(images
- (region "worldmap/forest/icewood.png"
96
64 32 32)
+ (region "worldmap/forest/icewood.png"
64
64 32 32)
)
(solid #t))
(tile
(id 415)
(images
)
(solid #t))
(tile
(id 415)
(images
- (region "worldmap/forest/icewood.png"
128
64 32 32)
+ (region "worldmap/forest/icewood.png"
96
64 32 32)
)
(solid #t))
(tile
(id 416)
(images
)
(solid #t))
(tile
(id 416)
(images
- (region "worldmap/forest/icewood.png"
0
64 32 32)
+ (region "worldmap/forest/icewood.png"
128
64 32 32)
)
(solid #t))
(tile
(id 417)
(images
)
(solid #t))
(tile
(id 417)
(images
- (region "worldmap/forest/icewood.png"
32
96 32 32)
+ (region "worldmap/forest/icewood.png"
0
96 32 32)
)
(solid #t))
(tile
(id 418)
(images
)
(solid #t))
(tile
(id 418)
(images
- (region "worldmap/forest/icewood.png"
64
96 32 32)
+ (region "worldmap/forest/icewood.png"
32
96 32 32)
)
(solid #t))
(tile
(id 419)
(images
)
(solid #t))
(tile
(id 419)
(images
- (region "worldmap/forest/icewood.png"
96
96 32 32)
+ (region "worldmap/forest/icewood.png"
64
96 32 32)
)
(solid #t))
(tile
(id 420)
(images
)
(solid #t))
(tile
(id 420)
(images
- (region "worldmap/forest/icewood.png"
128
96 32 32)
+ (region "worldmap/forest/icewood.png"
96
96 32 32)
)
(solid #t))
(tile
(id 421)
(images
)
(solid #t))
(tile
(id 421)
(images
- (region "worldmap/forest/icewood.png"
0
96 32 32)
+ (region "worldmap/forest/icewood.png"
128
96 32 32)
)
(solid #t))
(tile
(id 422)
(images
)
(solid #t))
(tile
(id 422)
(images
- (region "worldmap/forest/icewood.png"
32
128 32 32)
+ (region "worldmap/forest/icewood.png"
0
128 32 32)
)
(solid #t))
(tile
(id 423)
(images
)
(solid #t))
(tile
(id 423)
(images
- (region "worldmap/forest/icewood.png"
64
128 32 32)
+ (region "worldmap/forest/icewood.png"
32
128 32 32)
)
(solid #t))
(tile
(id 424)
(images
)
(solid #t))
(tile
(id 424)
(images
- (region "worldmap/forest/icewood.png"
96
128 32 32)
+ (region "worldmap/forest/icewood.png"
64
128 32 32)
)
(solid #t))
(tile
(id 425)
(images
)
(solid #t))
(tile
(id 425)
(images
- (region "worldmap/forest/icewood.png"
128
128 32 32)
+ (region "worldmap/forest/icewood.png"
96
128 32 32)
)
(solid #t))
)
(solid #t))
+
(tile(id 426)(images
(region "worldmap/forest/snowforest.png" 0 0 32 32))
(solid #t))
(tile(id 426)(images
(region "worldmap/forest/snowforest.png" 0 0 32 32))
(solid #t))
@@
-2445,9
+2440,6
@@
(region "worldmap/forest/snowforest.png" 32 416 32 32))
(solid #t))
(tile(id 545)(images
(region "worldmap/forest/snowforest.png" 32 416 32 32))
(solid #t))
(tile(id 545)(images
-(region "worldmap/forest/snowforest.png" 64 416 32 32))
-(solid #t))
-(tile(id 545)(images
(region "worldmap/forest/snowforest.png" 96 416 32 32))
(solid #t))
(tile(id 547)(images
(region "worldmap/forest/snowforest.png" 96 416 32 32))
(solid #t))
(tile(id 547)(images
@@
-3116,12
+3108,7
@@
(region "worldmap/forest/ghostwood.png" 128 96 32 32)
)
(solid #t))
(region "worldmap/forest/ghostwood.png" 128 96 32 32)
)
(solid #t))
-(tile
- (id 728)
- (images
- (region "worldmap/forest/ghostwood.png" 0 96 32 32)
- )
- (solid #t))
+
(tile
(id 728)
(images
(tile
(id 728)
(images