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added badguy Nolok_01, as he may appear as the boss of world 1 (still very basic).
[supertux.git]
/
data
/
images
/
supertux.strf
diff --git
a/data/images/supertux.strf
b/data/images/supertux.strf
index
a14eec1
..
f689b05
100644
(file)
--- a/
data/images/supertux.strf
+++ b/
data/images/supertux.strf
@@
-782,6
+782,24
@@
;; Bad Guys follow
;; Bad Guys follow
+ (sprite (name "spike")
+ (action
+ (name "north")
+ (images "tilesets/spike_up.png")
+ )
+ (action
+ (name "south")
+ (images "tilesets/spike_down.png")
+ )
+ (action
+ (name "west")
+ (images "tilesets/spike_left.png")
+ )
+ (action
+ (name "east")
+ (images "tilesets/spike_right.png")
+ )
+ )
;; MrIceBlock
(sprite (name "mriceblock")
;; MrIceBlock
(sprite (name "mriceblock")
@@
-1089,7
+1107,48
@@
(x-offset 0)
(y-offset 0)
(images "shared/walkingtree-left-small-1.png")))
(x-offset 0)
(y-offset 0)
(images "shared/walkingtree-left-small-1.png")))
+
+ ; Dummyguy
+ (sprite (name "dummyguy")
+ (action
+ (name "left")
+ (x-offset 0)
+ (y-offset 32)
+ (images "shared/dummyguy-walk-1.png"
+ "shared/dummyguy-walk-2.png"))
+ (action
+ (name "right")
+ (x-offset 0)
+ (y-offset 32)
+ (mirror-action "left"))
+
+ (action
+ (name "stand")
+ (x-offset 0)
+ (y-offset 32)
+ (images "shared/dummyguy-stand.png"))
+
+ (action
+ (name "throw")
+ (x-offset 0)
+ (y-offset 32)
+ (images "shared/dummyguy-throw.png"))
+
+ (action
+ (name "jump")
+ (x-offset 0)
+ (y-offset 32)
+ (images "shared/dummyguy-jump.png"))
+
+ (action
+ (name "dead")
+ (x-offset 0)
+ (y-offset 32)
+ (images "shared/dummyguy-dead.png")))
+
+
+
;; Game elements follow
(sprite (name "egg")
;; Game elements follow
(sprite (name "egg")
@@
-1206,12
+1265,19
@@
(sprite (name "bonusblock")
(action
(sprite (name "bonusblock")
(action
+ (fps 15)
(name "default")
(images "tilesets/bonus2-1.png"
"tilesets/bonus2-2.png"
"tilesets/bonus2-3.png"
"tilesets/bonus2-4.png"
(name "default")
(images "tilesets/bonus2-1.png"
"tilesets/bonus2-2.png"
"tilesets/bonus2-3.png"
"tilesets/bonus2-4.png"
- "tilesets/bonus2-5.png"))
+ "tilesets/bonus2-5.png"
+ "tilesets/bonus2-3.png"
+ "tilesets/bonus2-2.png"
+ "tilesets/bonus2-1.png"
+ "tilesets/bonus2-1.png"
+ "tilesets/bonus2-1.png"
+ ))
(action
(name "empty")
(images "tilesets/bonus2-d.png"))
(action
(name "empty")
(images "tilesets/bonus2-d.png"))
@@
-1234,29
+1300,13
@@
(name "default")
(images "tilesets/brick1.png"))
)
(name "default")
(images "tilesets/brick1.png"))
)
+
+ (sprite (name "invisibleblock")
+ (action
+ (name "empty")
+ (images "tilesets/bonus2-d.png"))
+ )
-; (sprite (name "openingdoor")
-; (action
-; (x-offset 0)
-; (y-offset 64)
-; (images "shared/door-1.png"
-; "shared/door-2.png"
-; "shared/door-3.png"
-; "shared/door-4.png"
-; "shared/door-5.png"
-; "shared/door-6.png"
-; "shared/door-7.png"
-; "shared/door-8.png"
-; "shared/door-8.png"
-; "shared/door-7.png"
-; "shared/door-6.png"
-; "shared/door-5.png"
-; "shared/door-4.png"
-; "shared/door-3.png"
-; "shared/door-2.png"
-; "shared/door-1.png")
-; ))
-
; Stomp
(sprite (name "stomp")
(action
; Stomp
(sprite (name "stomp")
(action