+--Miscellaneous--
+[?] think about how to implement scripting, and how to make a simple and easy to
+ use api for the scripting interface
+ (language will probably be lua - just have to figure out how well we can do
+ without OO support in the scripting language.
+ Other candidates are python, ruby and less likely java, mono/.net,
+ surely no own invention, perl or 1 of these c-like scripting languages)
+[H] Buttjump related things
+ - enable buttjump again
+ - Should kill enemies with a certain range
+ - Done--now needs to be tweaked
+ - Animation (need images)
+ - Should be a powerup item (still to be discussed)
+ - Should break bricks if Tux is on top of bricks, otherwise it should
+ kill enemies within a close range.
+ - After enemy-kill is used, powerup should be removed from Tux
+[H] Icebullet related things
+ - we should decide on specifics
+[H] Graphics
+ - New forest tileset
+ - Badguy sprites
+ - Tux's buttjump animation
+[M] Save score on per-level basis to make high-score
+[M] Save time on per-level basis to make low-time-score
+[M] Add bonus score for extra time left when finishing a level
+[M] when bumping a special with 2 blocks at once, it won't change direction
+[M] tux get killed if he kicks a iceblock while at the same time bouncing on
+[L] The camera does some nasty little jumps if you jumped up on a higher place
+ where the camera didn't completely follow yet and you fall down directly
+ again. This will suddenly raise the camera up.
+[L] Allow any object to be inside of a [?] box, ie. trampoline or badguy
+[L] There is a report that the joypad is always used on windows and more severe
+ it generates random up/down events, though it is callibrated correctly.