// FIXME: Add something to scale the frame to the resolution of the screen
context.draw_surface(frame.get(), Vector(0,0),LAYER_FOREGROUND1);
- context.draw_text(white_small_text, "SuperTux " PACKAGE_VERSION "\n",
+ context.draw_text(small_font, "SuperTux " PACKAGE_VERSION "\n",
Vector(5, SCREEN_HEIGHT - 50), ALIGN_LEFT, LAYER_FOREGROUND1);
- context.draw_text(white_small_text,
+ context.draw_text(small_font,
_(
"Copyright (c) 2007 SuperTux Devel Team\n"
"This game comes with ABSOLUTELY NO WARRANTY. This is free software, and you are welcome to\n"
"redistribute it under certain conditions; see the file COPYING for details.\n"
),
- Vector(5, SCREEN_HEIGHT - 50 + white_small_text->get_height() + 5),
+ Vector(5, SCREEN_HEIGHT - 50 + small_font->get_height() + 5),
ALIGN_LEFT, LAYER_FOREGROUND1);
}