#include <map>
#include <stdint.h>
#include <assert.h>
-
-class Tile;
+#include "tile.h"
struct TileGroup
{
class TileManager
{
- private:
- TileManager();
- ~TileManager();
-
+private:
typedef std::vector<Tile*> Tiles;
Tiles tiles;
static TileManager* instance_ ;
std::set<TileGroup> tilegroups;
- void load_tileset(std::string filename);
- std::string current_tileset;
+ std::string tiles_path;
- public:
- static TileManager* instance()
- { return instance_ ? instance_ : instance_ = new TileManager(); }
- static void destroy_instance()
- { delete instance_; instance_ = 0; }
+ void load_tileset(std::string filename);
+
+public:
+ TileManager(const std::string& filename);
+ ~TileManager();
const std::set<TileGroup>& get_tilegroups() const
{
const Tile* get(uint32_t id) const
{
assert(id < tiles.size());
- Tile* t = tiles[id];
- if (t)
- {
- return t;
- }
- else
- {
- std::cout << "TileManager: Invalid tile: " << id << std::endl;
- return tiles[0];
- }
+ Tile* tile = tiles[id];
+ if(!tile) {
+ std::cout << "TileManager: Invalid tile: " << id << std::endl;
+ return tiles[0];
+ }
+
+ if(tile->images.size() == 0 && tile->imagespecs.size() != 0)
+ tile->load_images(tiles_path);
+
+ return tile;
}
uint32_t get_max_tileid() const
{
return tiles.size();
}
+
+ int get_default_width() const
+ {
+ return 32;
+ }
+
+ int get_default_height() const
+ {
+ return 32;
+ }
};
#endif
-
-/* EOF */