#ifndef SUPERTUX_STATISTICS_H
#define SUPERTUX_STATISTICS_H
-#include "special/timer.h"
+#include "timer.h"
+#include "lisp/lisp.h"
+#include "lisp/writer.h"
-using namespace SuperTux;
-
-namespace SuperTux {
-class LispReader;
-class LispWriter;
class DrawingContext;
-}
#define SPLAYER 0
#define STOTAL 1
~Statistics();
/// read statistics from lisp file
- void parse(LispReader& reader);
+ void parse(const lisp::Lisp& lisp);
/// write statistics to lisp file
- void write(LispWriter& writer);
+ void write(lisp::Writer& writer);
/* Draw to the worldmap or a game message */
// TODO: make this functions working
private:
int stats[NUM_STATS][2];
- Timer timer;
+ Timer2 timer;
int display_stat;
};