+// $Id$
+//
+// SuperTux
+// Copyright (C) 2005 Matthias Braun <matze@braunis.de>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+
#ifndef __YETI_H__
#define __YETI_H__
void active_action(float elapsed_time);
HitResponse collision_solid(GameObject& other, const CollisionHit& hit);
HitResponse collision_player(Player& player, const CollisionHit& hit);
- HitResponse collision_badguy(BadGuy& badguy, const CollisionHit&);
bool collision_squished(Player& player);
+ void kill_fall();
private:
void go_right();
void go_left();
void angry_jumping();
- void stun();
void drop_stalactite();
+ void summon_snowball();
enum YetiState {
INIT,
ANGRY_JUMPING,
THROW_SNOWBALL,
GO_RIGHT,
- GO_LEFT,
- STUNNED
- };
- enum Side {
- LEFT,
- RIGHT
+ GO_LEFT
};
- Side side;
+ Direction side;
YetiState state;
- Timer2 jump_timer;
- Timer2 stun_timer;
+ Timer2 timer;
int jumpcount;
- float jump_time_left;
Mix_Chunk* sound_gna;
+ Mix_Chunk* sound_roar;
};
#endif