levels/test
levels/world1
levels/world2
- levels/worldmap
;
for p in $(LEVELPATHS) {
- InstallData [ Wildcard $(p) : info *.stl *.stwm ] : $(p) ;
+ InstallData [ Wildcard $(p) : info *.stl *.stwm *.txt *.po ] : $(p) ;
+
+ local translatable_lisp = [ Wildcard $(p) : info *.stl *.stwm *.txt ] ;
+ SEARCH on $(translatable_lisp) = $(SEARCH_SOURCE) ;
+ MakePot $(SUBDIR)/$(p)/messages.pot : $(translatable_lisp) ;
+ XGETTEXT_FLAGS on $(SUBDIR)/$(p)/messages.pot += --language=Lisp ;
}
InstallData [ Wildcard *.txt ] ;
InstallData [ Wildcard music : *.mod *.ogg ] : music ;
InstallData [ Wildcard sound : *.wav ] : sound ;
-
+InstallData [ Wildcard locale : *.po ] : locale ;