# SOME DESCRIPTIVE TITLE. # Copyright (C) YEAR SuperTux Development Team # This file is distributed under the same license as the PACKAGE package. # FIRST AUTHOR , YEAR. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" "Report-Msgid-Bugs-To: super-tux-devel@lists.sourceforge.net\n" "POT-Creation-Date: 2004-10-12 19:19+0100\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=CHARSET\n" "Content-Transfer-Encoding: 8bit\n" #: src/gameloop.cpp:205 msgid "by " msgstr "" #: src/gameloop.cpp:211 msgid "Level Vertically Flipped!" msgstr "" #: src/gameloop.cpp:215 msgid "Best Level Statistics" msgstr "" #: src/gameloop.cpp:670 msgid "PAUSE - Press 'P' To Play" msgstr "" #: src/gameloop.cpp:675 #, c-format msgid "Playing: " msgstr "" #: src/gameloop.cpp:850 src/worldmap.cpp:1111 msgid "SCORE" msgstr "" #: src/gameloop.cpp:855 msgid "Press ESC To Return" msgstr "" #: src/gameloop.cpp:860 msgid "TIME's UP" msgstr "" #: src/gameloop.cpp:864 msgid "TIME" msgstr "" #: src/gameloop.cpp:871 src/gameloop.cpp:872 src/worldmap.cpp:1115 msgid "COINS" msgstr "" #: src/gameloop.cpp:893 src/gameloop.cpp:894 src/worldmap.cpp:1136 #: src/worldmap.cpp:1137 msgid "LIVES" msgstr "" #: src/gameloop.cpp:916 msgid "Result:" msgstr "" #: src/gameloop.cpp:919 #, c-format msgid "SCORE: %d" msgstr "" #: src/gameloop.cpp:922 src/worldmap.cpp:955 #, c-format msgid "COINS: %d" msgstr "" #: src/gameloop.cpp:956 msgid "Slot" msgstr "" #: src/gameloop.cpp:956 msgid "Free" msgstr "" #: src/leveleditor.cpp:64 msgid "Load Subset" msgstr "" #: src/leveleditor.cpp:70 src/leveleditor.cpp:80 src/misc.cpp:125 #: src/misc.cpp:136 src/misc.cpp:149 src/misc.cpp:160 src/title.cpp:142 #: src/title.cpp:213 msgid "Back" msgstr "" #: src/leveleditor.cpp:73 msgid "New Level Subset" msgstr "" #: src/leveleditor.cpp:75 msgid "Filename " msgstr "" #: src/leveleditor.cpp:76 msgid "Title " msgstr "" #: src/leveleditor.cpp:77 msgid "Description" msgstr "" #: src/leveleditor.cpp:78 msgid "Create" msgstr "" #: src/leveleditor.cpp:83 msgid "Level Editor Menu" msgstr "" #: src/leveleditor.cpp:85 msgid "Return to Level Editor" msgstr "" #: src/leveleditor.cpp:86 msgid "Create Level Subset" msgstr "" #: src/leveleditor.cpp:87 msgid "Load Level Subset" msgstr "" #: src/leveleditor.cpp:89 msgid "Quit Level Editor" msgstr "" #: src/leveleditor.cpp:92 msgid "Level Settings" msgstr "" #: src/leveleditor.cpp:94 msgid "Name " msgstr "" #: src/leveleditor.cpp:95 msgid "Author " msgstr "" #: src/leveleditor.cpp:96 msgid "Width " msgstr "" #: src/leveleditor.cpp:97 msgid "Height " msgstr "" #: src/leveleditor.cpp:99 msgid "Apply" msgstr "" #: src/leveleditor.cpp:109 msgid "Eraser" msgstr "" #: src/leveleditor.cpp:137 msgid "Trampoline" msgstr "" #: src/leveleditor.cpp:138 msgid "Flying Platform" msgstr "" #: src/leveleditor.cpp:139 msgid "Door" msgstr "" #: src/leveleditor.cpp:142 msgid "Edtit foreground tiles" msgstr "" #: src/leveleditor.cpp:144 msgid "Edit interactive tiles" msgstr "" #: src/leveleditor.cpp:146 msgid "Edit background tiles" msgstr "" #: src/leveleditor.cpp:150 msgid "Next sector" msgstr "" #: src/leveleditor.cpp:151 msgid "Prevous sector" msgstr "" #: src/leveleditor.cpp:152 msgid "Next level" msgstr "" #: src/leveleditor.cpp:153 msgid "Prevous level" msgstr "" #: src/leveleditor.cpp:154 msgid "Save level" msgstr "" #: src/leveleditor.cpp:155 msgid "Test level" msgstr "" #: src/leveleditor.cpp:156 msgid "Setup level" msgstr "" #: src/leveleditor.cpp:238 src/leveleditor.cpp:714 src/leveleditor.cpp:739 #: src/leveleditor.cpp:830 msgid "Level not saved. Wanna to?" msgstr "" #: src/leveleditor.cpp:353 #, c-format msgid "Level %d doesn't exist. Create it?" msgstr "" #: src/leveleditor.cpp:556 src/misc.cpp:96 msgid "Level Editor" msgstr "" #: src/leveleditor.cpp:579 msgid "F1 for help" msgstr "" #: src/leveleditor.cpp:581 msgid "Choose a level subset" msgstr "" #: src/leveleditor.cpp:765 msgid "No more sectors exist. Create another?" msgstr "" #: src/leveleditor.cpp:917 msgid "" "This is the built-in level editor. It's aim is to be intuitive\n" "and simple to use, so it should be pretty straight forward.\n" "\n" "To open a level, first you'll have to select a level subset from\n" "the menu (or create your own).\n" "A level subset is basically a collection of levels.\n" "They can then be played from the Contrib menu.\n" "\n" "To access the menu from the level editor, just press Esc.\n" "\n" "You are currently looking to the level, to scroll it, just\n" "press the right mouse button and drag the mouse. It will move like\n" "a strategy game.\n" "You can also use the arrow keys and Page Up/Down.\n" "\n" "'+' and '-' keys can be used to zoom in/out the level.\n" "\n" "You probably already noticed those floating group of buttons.\n" "Each one serves a different purpose. To select a certain button\n" "just press the Left mouse button on it. A few buttons have key\n" "shortcuts, you can know it by pressing the Right mouse button on\n" "it. That will also show what that button does.\n" "Group of buttons can also be move around by just dragging them,\n" "while pressing the Left mouse button.\n" "\n" "Let's learn a bit of what each group of buttons do, shall we?\n" "\n" "To starting putting tiles and objects around use the bigger gropup\n" "of buttons. Each button is a different tile. To put it on the level,\n" "just press it and then left click in the level.\n" "You can also copy tiles from the level by using the middle mouse button.\n" "Use the mouse wheel to scroll that group of buttons. You will find\n" "enemies and game objects in the bottom.\n" msgstr "" #: src/leveleditor.cpp:953 msgid "" "The Foreground/Interactive/Background buttons may be used to\n" "see and edit the respective layer. Level's have three tiles layers:\n" "Foreground - tiles are drawn in top of everything and have no contact\n" "with the player.\n" "Interactive - these are the tiles that have contact with the player.\n" "Background - tiles are drawn in bottom of everything and have no contact\n" "with the player.\n" "The unselected layers will be drawn semi-transparently.\n" "\n" "At last, but not least, the group of buttons that's left serves\n" "to do related actions with the level.\n" "From left to right:\n" "Mini arrows - can be used to choose other sectors.\n" "Sectors are mini-levels, so to speak, that can be accessed using a door.\n" "Big arrows - choose other level in the same level subset.\n" "Diskette - save the level\n" "Tux - test the level\n" "Tools - set a few settings for the level, incluiding resizing it.\n" "\n" "We have reached the end of this Howto.\n" "\n" "Don't forget to send us a few cool levels. :)\n" "\n" "Enjoy,\n" " SuperTux development team\n" "\n" "ps: If you are looking for something more powerfull, you can give it a\n" "try to FlexLay. FlexLay is a level editor that supports several games,\n" "including SuperTux. It is an independent project.\n" "Webpage: http://pingus.seul.org/~grumbel/flexlay/" msgstr "" #: src/leveleditor.cpp:993 msgid "- Level Editor's Help -" msgstr "" #: src/leveleditor.cpp:997 #, c-format msgid "Press any key to continue - Page %d/%d" msgstr "" #: src/misc.cpp:93 src/misc.cpp:152 msgid "Start Game" msgstr "" #: src/misc.cpp:94 src/title.cpp:112 msgid "Contrib Levels" msgstr "" #: src/misc.cpp:95 src/misc.cpp:100 src/misc.cpp:175 src/misc.cpp:182 msgid "Options" msgstr "" #: src/misc.cpp:97 msgid "Credits" msgstr "" #: src/misc.cpp:98 msgid "Quit" msgstr "" #: src/misc.cpp:103 msgid "OpenGL " msgstr "" #: src/misc.cpp:105 msgid "OpenGL (not supported)" msgstr "" #: src/misc.cpp:107 msgid "Fullscreen" msgstr "" #: src/misc.cpp:110 src/misc.cpp:115 msgid "Sound " msgstr "" #: src/misc.cpp:111 src/misc.cpp:116 msgid "Music " msgstr "" #: src/misc.cpp:118 msgid "Show FPS " msgstr "" #: src/misc.cpp:119 msgid "Setup Keys" msgstr "" #: src/misc.cpp:122 msgid "Setup Joystick" msgstr "" #: src/misc.cpp:127 msgid "Keyboard Setup" msgstr "" #: src/misc.cpp:129 msgid "Left move" msgstr "" #: src/misc.cpp:130 msgid "Right move" msgstr "" #: src/misc.cpp:131 msgid "Up/Activate" msgstr "" #: src/misc.cpp:132 msgid "Down/Duck" msgstr "" #: src/misc.cpp:133 msgid "Jump" msgstr "" #: src/misc.cpp:134 msgid "Power/Run" msgstr "" #: src/misc.cpp:140 msgid "Joystick Setup" msgstr "" #: src/misc.cpp:144 msgid "A button" msgstr "" #: src/misc.cpp:145 msgid "B button" msgstr "" #: src/misc.cpp:162 msgid "Save Game" msgstr "" #: src/misc.cpp:172 src/misc.cpp:179 msgid "Pause" msgstr "" #: src/misc.cpp:174 src/misc.cpp:181 msgid "Continue" msgstr "" #: src/misc.cpp:177 msgid "Abort Level" msgstr "" #: src/misc.cpp:184 msgid "Quit Game" msgstr "" #: src/misc.cpp:186 msgid "Enter your name:" msgstr "" #: src/player.cpp:1240 #, c-format msgid "Good! x%d" msgstr "" #: src/player.cpp:1242 #, c-format msgid "Great! x%d" msgstr "" #: src/player.cpp:1244 #, c-format msgid "Awesome! x%d" msgstr "" #: src/player.cpp:1246 #, c-format msgid "Incredible! x%d" msgstr "" #: src/player.cpp:1248 #, c-format msgid "Godlike! ;-) x%d" msgstr "" #: src/player.cpp:1250 #, c-format msgid "Unbelievable!! x%d" msgstr "" #: src/statistics.cpp:113 msgid "- Best Level Statistics -" msgstr "" #: src/statistics.cpp:117 #, c-format msgid "Max score:" msgstr "" #: src/statistics.cpp:137 #, c-format msgid "Max coins collected:" msgstr "" #: src/statistics.cpp:139 #, c-format msgid "Max fragging:" msgstr "" #: src/statistics.cpp:141 #, c-format msgid "Min time needed:" msgstr "" #: src/statistics.cpp:170 #, c-format msgid "Max score: %d" msgstr "" #: src/statistics.cpp:176 #, c-format msgid "Max coins collected: %d / %d" msgstr "" #: src/statistics.cpp:180 #, c-format msgid "Max fragging: %d / %d" msgstr "" #: src/statistics.cpp:184 #, c-format msgid "Min time needed: %d / %d" msgstr "" #: src/title.cpp:367 msgid "" "Copyright (c) 2003 SuperTux Devel Team\n" "This game comes with ABSOLUTELY NO WARRANTY. This is free software, and you\n" "are welcome to redistribute it under certain conditions; see the file " "COPYING\n" "for details.\n" msgstr "" #: src/title.cpp:419 msgid "Are you sure you want to delete slot" msgstr "" #: src/worldmap.cpp:952 msgid "GAMEOVER" msgstr "" #: src/worldmap.cpp:959 msgid "Total Statistics" msgstr "" #: lib/app/setup.cpp:774 #, c-format msgid "" "Usage: %s [OPTIONS] FILENAME\n" "\n" msgstr "" #: lib/app/setup.cpp:775 msgid "" "Display Options:\n" " -f, --fullscreen Run in fullscreen mode.\n" " -w, --window Run in window mode.\n" " --opengl If OpenGL support was compiled in, this will tell\n" " SuperTux to make use of it.\n" " --sdl Use the SDL software graphical renderer\n" "\n" "Sound Options:\n" " --disable-sound If sound support was compiled in, this will\n" " disable sound for this session of the game.\n" " --disable-music Like above, but this will disable music.\n" "\n" "Misc Options:\n" " -j, --joystick NUM Use joystick NUM (default: 0)\n" " --joymap XAXIS:YAXIS:A:B:START\n" " Define how joystick buttons and axis should be mapped\n" " --leveleditor Opens the leveleditor in a file.\n" " --worldmap Opens the specified worldmap file.\n" " --flip-levels Flip levels upside-down.\n" " -d, --datadir DIR Load Game data from DIR (default: automatic)\n" " --debug Enables the debug mode, which is useful for " "developers.\n" " --help Display a help message summarizing command-line\n" " options, license and game controls.\n" " --usage Display a brief message summarizing command-line " "options.\n" " --version Display the version of SuperTux you're running.\n" "\n" msgstr "" #: lib/app/setup.cpp:834 #, c-format msgid "" "Usage: %s [--fullscreen] [--opengl] [--disable-sound] [--disable-music] [--" "debug] | [--usage | --help | --version] [--leveleditor] [--worldmap] [--flip-" "levels] FILENAME\n" msgstr "" #: lib/gui/menu.cpp:67 msgid "Yes" msgstr "" #: lib/gui/menu.cpp:68 msgid "No" msgstr "" #: lib/gui/menu.cpp:236 msgid "Up cursor" msgstr "" #: lib/gui/menu.cpp:239 msgid "Down cursor" msgstr "" #: lib/gui/menu.cpp:242 msgid "Left cursor" msgstr "" #: lib/gui/menu.cpp:245 msgid "Right cursor" msgstr "" #: lib/gui/menu.cpp:248 msgid "Return" msgstr "" #: lib/gui/menu.cpp:251 msgid "Space" msgstr "" #: lib/gui/menu.cpp:254 msgid "Right Shift" msgstr "" #: lib/gui/menu.cpp:257 msgid "Left Shift" msgstr "" #: lib/gui/menu.cpp:260 msgid "Right Control" msgstr "" #: lib/gui/menu.cpp:263 msgid "Left Control" msgstr "" #: lib/gui/menu.cpp:266 msgid "Right Alt" msgstr "" #: lib/gui/menu.cpp:269 msgid "Left Alt" msgstr ""