;; -*- mode: scheme; -*- (supertux-resources ;; Tux is now in seperate .sprite files ;; Bad Guys are in separate .sprite files ;; Game elements are in separate .sprite files ;; Game Objects follow ; Flying platform (sprite (name "platform") (action (name "flying") (x-offset 0) (y-offset 0) (images "objects/flying_platform/flying_platform-0.png" "objects/flying_platform/flying_platform-1.png" "objects/flying_platform/flying_platform-2.png" "objects/flying_platform/flying_platform-3.png") ) (action (name "block1") (x-offset 0) (y-offset 0) (images "tiles/blocks/block1.png") ) (action (name "block2") (x-offset 0) (y-offset 0) (images "tiles/blocks/block2.png") ) (action (name "block3") (x-offset 0) (y-offset 0) (images "tiles/blocks/block3.png") ) (action (name "block4") (x-offset 0) (y-offset 0) (images "tiles/blocks/block4.png") ) (action (name "firefly") (x-offset 0) (y-offset 0) (images "tiles/firefly/firefly1.png" "tiles/firefly/firefly2.png" "tiles/firefly/firefly3.png" "tiles/firefly/firefly2.png") ) ) ; coin (sprite (name "coin") (action (name "normal") (images "objects/coin/coin-0.png" "objects/coin/coin-1.png" "objects/coin/coin-2.png" "objects/coin/coin-3.png" "objects/coin/coin-4.png" "objects/coin/coin-5.png" "objects/coin/coin-6.png" "objects/coin/coin-7.png")) (action (name "still") (images "objects/coin/coin-0.png")) ) (sprite (name "bonusblock") (action (fps 15) (name "normal") (images "objects/bonus_block/full-0.png" "objects/bonus_block/full-1.png" "objects/bonus_block/full-2.png" "objects/bonus_block/full-3.png" "objects/bonus_block/full-4.png" "objects/bonus_block/full-2.png" "objects/bonus_block/full-1.png" "objects/bonus_block/full-0.png" "objects/bonus_block/full-0.png" "objects/bonus_block/full-0.png" )) (action (name "empty") (images "objects/bonus_block/empty.png")) ) (sprite (name "brick") (action (name "empty") (images "objects/bonus_block/empty.png")) (action (name "normal") (images "tiles/blocks/brick0.png")) ) (sprite (name "icedbrick") (action (name "empty") (images "objects/bonus_block/empty.png")) (action (name "normal") (images "tiles/blocks/brick1.png")) ) (sprite (name "infoblock") (action (name "default") (images "objects/bonus_block/info_block.png") ) ) (sprite (name "rock") (action (name "normal") (images "tiles/blocks/block11.png")) ) (sprite (name "invisibleblock") (action (name "empty") (images "objects/bonus_block/empty.png")) ) (sprite (name "unstable_tile") (action (images "objects/unstable_tile/unstable_tile.png")) ) (sprite (name "skull_tile") (action (images "objects/skulls/skull.png")) ) (sprite (name "rainsplash") (action (fps 20) (images "objects/particles/rainsplash-1.png" "objects/particles/rainsplash-2.png" "objects/particles/rainsplash-3.png" "objects/particles/rainsplash-4.png") ) ) (sprite (name "rainsplash-vertical") (action (fps 20) (images "objects/particles/rainsplash-vertical-1.png" "objects/particles/rainsplash-vertical-2.png" "objects/particles/rainsplash-vertical-3.png" "objects/particles/rainsplash-vertical-4.png") ) ) (sprite (name "hatch") (action (name "normal") (x-offset 0) (y-offset 0) (images "objects/hatch/hatch-0.png")) (action (name "open") (x-offset 0) (y-offset 0) (images "objects/hatch/hatch-0.png" "objects/hatch/hatch-1.png" "objects/hatch/hatch-2.png" "objects/hatch/hatch-3.png" "objects/hatch/hatch-4.png" "objects/hatch/hatch-5.png")) ) (sprite (name "lightmap_light") (action (name "default") (images "effects/light_red.png") ) ) (sprite (name "eat-me") (action (name "default") (images "tiles/doodads/platter.png") ) ) )