# SOME DESCRIPTIVE TITLE. # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER # This file is distributed under the same license as the PACKAGE package. # FIRST AUTHOR , YEAR. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2005-05-07 11:47+0200\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=CHARSET\n" "Content-Transfer-Encoding: 8bit\n" #: src/worldmap.cpp:760 msgid "GAMEOVER" msgstr "" #: src/worldmap.cpp:763 src/game_session.cpp:799 #, c-format msgid "COINS: %d" msgstr "" #: src/worldmap.cpp:768 msgid "Total Statistics" msgstr "" #: src/worldmap.cpp:898 src/game_session.cpp:720 msgid "SCORE" msgstr "" #: src/worldmap.cpp:902 src/game_session.cpp:741 src/game_session.cpp:742 msgid "COINS" msgstr "" #: src/worldmap.cpp:923 src/worldmap.cpp:924 src/game_session.cpp:763 #: src/game_session.cpp:764 msgid "LIVES" msgstr "" #: src/misc.cpp:79 src/misc.cpp:98 msgid "Start Game" msgstr "" #: src/misc.cpp:80 src/title.cpp:122 msgid "Contrib Levels" msgstr "" #: src/misc.cpp:81 src/misc.cpp:86 src/misc.cpp:111 src/misc.cpp:118 msgid "Options" msgstr "" #: src/misc.cpp:82 src/leveleditor.cpp:578 msgid "Level Editor" msgstr "" #: src/misc.cpp:83 msgid "Credits" msgstr "" #: src/misc.cpp:84 msgid "Quit" msgstr "" #: src/misc.cpp:88 msgid "Fullscreen" msgstr "" #: src/misc.cpp:89 msgid "Sound" msgstr "" #: src/misc.cpp:90 msgid "Music" msgstr "" #: src/misc.cpp:91 msgid "Setup Keys" msgstr "" #: src/misc.cpp:93 msgid "Setup Joystick" msgstr "" #: src/misc.cpp:96 src/misc.cpp:106 src/leveleditor.cpp:86 #: src/leveleditor.cpp:96 src/title.cpp:141 src/title.cpp:214 #: src/control/joystickkeyboardcontroller.cpp:539 #: src/control/joystickkeyboardcontroller.cpp:623 msgid "Back" msgstr "" #: src/misc.cpp:108 src/misc.cpp:115 msgid "Pause" msgstr "" #: src/misc.cpp:110 src/misc.cpp:117 msgid "Continue" msgstr "" #: src/misc.cpp:113 msgid "Abort Level" msgstr "" #: src/misc.cpp:120 msgid "Quit Game" msgstr "" #: src/leveleditor.cpp:80 msgid "Load Subset" msgstr "" #: src/leveleditor.cpp:89 msgid "New Level Subset" msgstr "" #: src/leveleditor.cpp:91 msgid "Filename " msgstr "" #: src/leveleditor.cpp:92 msgid "Title " msgstr "" #: src/leveleditor.cpp:93 msgid "Description" msgstr "" #: src/leveleditor.cpp:94 msgid "Create" msgstr "" #: src/leveleditor.cpp:99 msgid "Level Editor Menu" msgstr "" #: src/leveleditor.cpp:101 msgid "Return to Level Editor" msgstr "" #: src/leveleditor.cpp:102 msgid "Create Level Subset" msgstr "" #: src/leveleditor.cpp:103 msgid "Load Level Subset" msgstr "" #: src/leveleditor.cpp:105 msgid "Quit Level Editor" msgstr "" #: src/leveleditor.cpp:108 msgid "Level Settings" msgstr "" #: src/leveleditor.cpp:110 msgid "Name " msgstr "" #: src/leveleditor.cpp:111 msgid "Author " msgstr "" #: src/leveleditor.cpp:112 msgid "Width " msgstr "" #: src/leveleditor.cpp:113 msgid "Height " msgstr "" #: src/leveleditor.cpp:115 msgid "Apply" msgstr "" #: src/leveleditor.cpp:123 msgid "Eraser" msgstr "" #: src/leveleditor.cpp:150 msgid "Edtit foreground tiles" msgstr "" #: src/leveleditor.cpp:152 msgid "Edit interactive tiles" msgstr "" #: src/leveleditor.cpp:154 msgid "Edit background tiles" msgstr "" #: src/leveleditor.cpp:158 msgid "Next sector" msgstr "" #: src/leveleditor.cpp:159 msgid "Prevous sector" msgstr "" #: src/leveleditor.cpp:160 msgid "Next level" msgstr "" #: src/leveleditor.cpp:161 msgid "Prevous level" msgstr "" #: src/leveleditor.cpp:162 msgid "Save level" msgstr "" #: src/leveleditor.cpp:163 msgid "Test level" msgstr "" #: src/leveleditor.cpp:164 msgid "Setup level" msgstr "" #: src/leveleditor.cpp:246 src/leveleditor.cpp:742 src/leveleditor.cpp:768 #: src/leveleditor.cpp:846 msgid "Level not saved. Wanna to?" msgstr "" #: src/leveleditor.cpp:373 #, c-format msgid "Level %d doesn't exist. Create it?" msgstr "" #: src/leveleditor.cpp:601 msgid "F1 for help" msgstr "" #: src/leveleditor.cpp:603 msgid "Choose a level subset" msgstr "" #: src/leveleditor.cpp:786 msgid "No more sectors exist. Create another?" msgstr "" #: src/leveleditor.cpp:940 msgid "" "This is the built-in level editor. Its aim is to be intuitive\n" "and simple to use, so it should be pretty straightforward.\n" "\n" "To open a level, first you'll have to select a level subset from\n" "the menu (or create your own).\n" "A level subset is basically a collection of levels.\n" "They can then be played from the Contrib menu.\n" "\n" "To access the menu from the level editor, just press Esc.\n" "\n" "You are currently looking at the level. To scroll it, just\n" "press the right mouse button and drag the mouse. It will move like\n" "a strategy game.\n" "You can also use the arrow keys and Page Up/Down.\n" "\n" "'+' and '-' keys can be used to zoom the level in/out.\n" "\n" "You probably already noticed those floating groups of buttons.\n" "Each one serves a different purpose. To select a certain button\n" "just press the Left mouse button on it. A few buttons have key\n" "shortcuts. You can find them by pressing the Right mouse button on\n" "a button. That will also show what that button does.\n" "Groups of buttons can also be moved around by just dragging them,\n" "while pressing the Left mouse button.\n" "\n" "Let's learn a bit of what each group of buttons does, shall we?\n" "\n" "To starting putting tiles and objects around use the bigger group\n" "of buttons. Each button is a different tile. To put it on the level,\n" "just press it and then left click in the level.\n" "You can also copy tiles from the level by using the middle mouse button.\n" "Use the mouse wheel to scroll that group of buttons. You will find\n" "enemies and game objects in the bottom.\n" msgstr "" #: src/leveleditor.cpp:976 msgid "" "The Foreground/Interactive/Background buttons may be used to\n" "see and edit the respective layer. Levels have three tiles layers:\n" "Foreground - tiles are drawn on top of everything and have no contact\n" "with the player.\n" "Interactive - these are the tiles that have contact with the player.\n" "Background - tiles are drawn underneath everything and have no contact\n" "with the player.\n" "The unselected layers will be drawn semi-transparently.\n" "\n" "Last, but not least, the group of buttons that's left serves\n" "to do related actions with the level.\n" "From left to right:\n" "Mini arrows - can be used to choose other sectors.\n" "Sectors are mini-levels, so to speak, that can be accessed using a door.\n" "Big arrows - choose other level in the same level subset.\n" "Diskette - save the level\n" "Tux - test the level\n" "Tools - set a few settings for the level, including resizing it.\n" "\n" "We have reached the end of this Howto.\n" "\n" "Don't forget to send us a few cool levels. :)\n" "\n" "Enjoy,\n" " SuperTux development team\n" "\n" "PS: If you are looking for something more powerful, you might like to\n" "try FlexLay. FlexLay is a level editor that supports several games,\n" "including SuperTux. It is an independent project.\n" "Webpage: http://pingus.seul.org/~grumbel/flexlay/" msgstr "" #: src/leveleditor.cpp:1016 msgid "- Level Editor's Help -" msgstr "" #: src/leveleditor.cpp:1020 #, c-format msgid "Press any key to continue - Page %d/%d" msgstr "" #: src/title.cpp:341 msgid "" "Copyright (c) 2003 SuperTux Devel Team\n" "This game comes with ABSOLUTELY NO WARRANTY. This is free software, and you " "are welcome to\n" "redistribute it under certain conditions; see the file COPYING for details.\n" msgstr "" #: src/title.cpp:402 msgid "Are you sure you want to delete slot" msgstr "" #: src/statistics.cpp:111 msgid "- Best Level Statistics -" msgstr "" #: src/statistics.cpp:115 #, c-format msgid "Max score:" msgstr "" #: src/statistics.cpp:135 #, c-format msgid "Max coins collected:" msgstr "" #: src/statistics.cpp:137 #, c-format msgid "Max fragging:" msgstr "" #: src/statistics.cpp:139 #, c-format msgid "Min time needed:" msgstr "" #: src/statistics.cpp:168 #, c-format msgid "Max score: %d" msgstr "" #: src/statistics.cpp:174 #, c-format msgid "Max coins collected: %d / %d" msgstr "" #: src/statistics.cpp:178 #, c-format msgid "Max fragging: %d / %d" msgstr "" #: src/statistics.cpp:182 #, c-format msgid "Min time needed: %d / %d" msgstr "" #: src/game_session.cpp:210 msgid "contributed by " msgstr "" #: src/game_session.cpp:215 msgid "Best Level Statistics" msgstr "" #: src/game_session.cpp:468 msgid "PAUSE - Press 'P' To Play" msgstr "" #: src/game_session.cpp:471 msgid "Playing: " msgstr "" #: src/game_session.cpp:724 msgid "Press ESC To Return" msgstr "" #: src/game_session.cpp:729 msgid "TIME's UP" msgstr "" #: src/game_session.cpp:734 msgid "TIME" msgstr "" #: src/game_session.cpp:793 msgid "Result:" msgstr "" #: src/game_session.cpp:796 #, c-format msgid "SCORE: %d" msgstr "" #: src/game_session.cpp:826 msgid "Slot" msgstr "" #: src/game_session.cpp:827 msgid "Free" msgstr "" #: src/main.cpp:141 #, c-format msgid "" "Usage: %s [OPTIONS] LEVELFILE\n" "\n" msgstr "" #: src/main.cpp:143 #, c-format msgid "" "Options:\n" " -f, --fullscreen Run in fullscreen mode.\n" " -w, --window Run in window mode.\n" " -g, --geometry WIDTHxHEIGHT Run SuperTux in give resolution\n" " --help Show this help message\n" " --version Display SuperTux version and quit\n" "\n" msgstr "" #: src/gui/menu.cpp:68 msgid "Yes" msgstr "" #: src/gui/menu.cpp:69 msgid "No" msgstr "" #: src/control/joystickkeyboardcontroller.cpp:530 msgid "Keyboard Setup" msgstr "" #: src/control/joystickkeyboardcontroller.cpp:532 msgid "Up" msgstr "" #: src/control/joystickkeyboardcontroller.cpp:533 msgid "Down" msgstr "" #: src/control/joystickkeyboardcontroller.cpp:534 msgid "Left" msgstr "" #: src/control/joystickkeyboardcontroller.cpp:535 msgid "Right" msgstr "" #: src/control/joystickkeyboardcontroller.cpp:536 #: src/control/joystickkeyboardcontroller.cpp:616 msgid "Jump" msgstr "" #: src/control/joystickkeyboardcontroller.cpp:537 #: src/control/joystickkeyboardcontroller.cpp:617 msgid "Shoot/Run" msgstr "" #: src/control/joystickkeyboardcontroller.cpp:551 #: src/control/joystickkeyboardcontroller.cpp:634 msgid "None" msgstr "" #: src/control/joystickkeyboardcontroller.cpp:553 msgid "Up cursor" msgstr "" #: src/control/joystickkeyboardcontroller.cpp:555 msgid "Down cursor" msgstr "" #: src/control/joystickkeyboardcontroller.cpp:557 msgid "Left cursor" msgstr "" #: src/control/joystickkeyboardcontroller.cpp:559 msgid "Right cursor" msgstr "" #: src/control/joystickkeyboardcontroller.cpp:561 msgid "Return" msgstr "" #: src/control/joystickkeyboardcontroller.cpp:563 msgid "Space" msgstr "" #: src/control/joystickkeyboardcontroller.cpp:565 msgid "Right Shift" msgstr "" #: src/control/joystickkeyboardcontroller.cpp:567 msgid "Left Shift" msgstr "" #: src/control/joystickkeyboardcontroller.cpp:569 msgid "Right Control" msgstr "" #: src/control/joystickkeyboardcontroller.cpp:571 msgid "Left Control" msgstr "" #: src/control/joystickkeyboardcontroller.cpp:573 msgid "Right Alt" msgstr "" #: src/control/joystickkeyboardcontroller.cpp:575 msgid "Left Alt" msgstr "" #: src/control/joystickkeyboardcontroller.cpp:585 msgid "Press Key" msgstr "" #: src/control/joystickkeyboardcontroller.cpp:613 msgid "Joystick Setup" msgstr "" #: src/control/joystickkeyboardcontroller.cpp:618 msgid "Pause/Menu" msgstr "" #: src/control/joystickkeyboardcontroller.cpp:620 msgid "No Joysticks found" msgstr "" #: src/control/joystickkeyboardcontroller.cpp:645 msgid "Press Button" msgstr ""