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HEAD
Fixed game crashing when leaving the worldmap
[supertux.git]
/
tools
/
tilemanager
/
Makefile
1
GOAL=tilemanager.exe
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SOURCES=$(wildcard *.cs)
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CSFLAGS=-debug -pkg:gtk-sharp -pkg:glade-sharp -pkg:gnome-sharp -r:System.Drawing
4
RESOURCES=tiler.glade
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CSFLAGS+=$(foreach file,$(RESOURCES),-resource:$(file) )
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$(GOAL): $(SOURCES) $(RESOURCES)
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mcs $(CSFLAGS) $(SOURCES) -out:$(GOAL)
9
10
clean:
11
rm -f $(GOAL)
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.PHONY: clean