1 // $Id: worldmap.hpp 3327 2006-04-13 15:02:40Z ravu_al_hemio $
4 // Copyright (C) 2004 Ingo Ruhnke <grumbel@gmx.de>
5 // Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
7 // This program is free software; you can redistribute it and/or
8 // modify it under the terms of the GNU General Public License
9 // as published by the Free Software Foundation; either version 2
10 // of the License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful,
13 // but WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 // GNU General Public License for more details.
17 // You should have received a copy of the GNU General Public License
18 // along with this program; if not, write to the Free Software
19 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
24 #include "sprite/sprite_manager.hpp"
25 #include "sprite/sprite.hpp"
26 #include "video/drawing_context.hpp"
31 Level::Level(const std::string& basedir, const lisp::Lisp* lisp)
32 : solved(false), auto_path(true)
34 lisp->get("x", pos.x);
35 lisp->get("y", pos.y);
37 std::string spritefile = "images/worldmap/common/leveldot.sprite";
38 lisp->get("sprite", spritefile);
39 sprite.reset(sprite_manager->create(spritefile));
41 lisp->get("extro-script", extro_script);
42 lisp->get("name", name);
44 if (!PHYSFS_exists((basedir + name).c_str()))
46 log_warning << "level file '" << name
47 << "' does not exist and will not be added to the worldmap" << std::endl;
57 Level::draw(DrawingContext& context)
59 sprite->draw(context, pos*32 + Vector(16, 16), LAYER_OBJECTS - 1);