4 // Copyright (C) 2004 Ingo Ruhnke <grumbel@gmx.de>
5 // Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
7 // This program is free software; you can redistribute it and/or
8 // modify it under the terms of the GNU General Public License
9 // as published by the Free Software Foundation; either version 2
10 // of the License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful,
13 // but WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 // GNU General Public License for more details.
17 // You should have received a copy of the GNU General Public License
18 // along with this program; if not, write to the Free Software
19 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
24 #include "worldmap/level.hpp"
25 #include "sprite/sprite_manager.hpp"
26 #include "sprite/sprite.hpp"
27 #include "video/drawing_context.hpp"
29 #include "file_system.hpp"
34 LevelTile::LevelTile(const std::string& basedir, const lisp::Lisp* lisp)
35 : GameObject(*lisp), solved(false), auto_path(true), basedir(basedir), picture_cached(false), picture(0)
37 lisp->get("x", pos.x);
38 lisp->get("y", pos.y);
40 std::string spritefile = "images/worldmap/common/leveldot.sprite";
41 lisp->get("sprite", spritefile);
42 sprite.reset(sprite_manager->create(spritefile));
44 lisp->get("extro-script", extro_script);
46 if (!PHYSFS_exists((basedir + name).c_str()))
48 log_warning << "level file '" << name
49 << "' does not exist and will not be added to the worldmap" << std::endl;
54 LevelTile::~LevelTile()
60 LevelTile::draw(DrawingContext& context)
62 sprite->draw(context, pos*32 + Vector(16, 16), LAYER_OBJECTS - 1);
66 LevelTile::update(float )
71 LevelTile::get_picture()
73 if (picture_cached) return picture;
74 picture_cached = true;
75 std::string fname = FileSystem::strip_extension(basedir + name)+".jpg";
76 if (!PHYSFS_exists(fname.c_str())) {
79 picture = new Surface(fname);