2 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #ifndef HEADER_SUPERTUX_VIDEO_TEXTURE_HPP
18 #define HEADER_SUPERTUX_VIDEO_TEXTURE_HPP
25 #include "video/texture_manager.hpp"
27 /// bitset for drawing effects
29 /** Don't apply anything */
31 /** Draw the Surface upside down */
33 /** Draw the Surface from left to down */
39 * This class is a wrapper around a texture handle. It stores the texture width
40 * and height and provides convenience functions for uploading SDL_Surfaces
50 Texture() : refcount(0), filename() {}
53 virtual unsigned int get_texture_width() const = 0;
54 virtual unsigned int get_texture_height() const = 0;
55 virtual unsigned int get_image_width() const = 0;
56 virtual unsigned int get_image_height() const = 0;
58 std::string get_filename() const
63 void set_filename(std::string filename)
65 this->filename = filename;
84 texture_manager->release(this);
88 Texture(const Texture&);
89 Texture& operator=(const Texture&);