3 // SuperTux - A Jump'n Run
4 // Copyright (C) 2004 Matthias Braun <matze@braunis.de
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19 #ifndef __TEXTURE_HPP__
20 #define __TEXTURE_HPP__
26 * This class is a wrapper around a texture handle. It stores the texture width
27 * and height and provides convenience functions for uploading SDL_Surfaces
33 friend class TextureManager;
39 Texture(unsigned int width, unsigned int height, GLenum glformat);
40 Texture(SDL_Surface* surface, GLenum glformat);
43 GLuint get_handle() const
48 unsigned int get_width() const
53 unsigned int get_height() const
59 void set_texture_params();