4 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
20 #ifndef __SURFACE_HPP__
21 #define __SURFACE_HPP__
24 #include "math/vector.hpp"
30 /// bitset for drawing effects
32 /** Don't apply anything */
34 /** Draw the Surface upside down */
35 VERTICAL_FLIP = 0x0001,
36 /** Draw the Surface from left to down */
37 HORIZONTAL_FLIP = 0x0002,
41 * A rectangular image.
42 * The class basically holds a reference to a texture with additional UV
43 * coordinates that specify a rectangular area on this texture
48 friend class DrawingContext;
50 ImageTexture* texture;
57 void draw(float x, float y, float alpha, float angle, const Color& color, const Blend& blend, DrawingEffect effect) const;
58 void draw(float x, float y, float alpha, DrawingEffect effect) const;
59 void draw_part(float src_x, float src_y, float dst_x, float dst_y,
60 float width, float height,
61 float alpha, DrawingEffect effect) const;
66 Surface(const std::string& file);
67 Surface(const std::string& file, int x, int y, int w, int h);
68 Surface(const Surface& other);
71 /** flip the surface horizontally */
74 const Surface& operator= (const Surface& other);
76 float get_width() const
81 float get_height() const
87 * returns a vector containing width and height
89 Vector get_size() const
90 { return Vector(get_width(), get_height()); }